- 28 Aug, 2010 1 commit
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daniel@transgaming.com authored
Trac #12909 Implements GL_OES_texture_float, GL_OES_texture_half_float, GL_OES_texture_float_linear, and GL_OES_texture_half_float_linear when supported by the hardware. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods <shannon.woods@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@404 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 26 Aug, 2010 1 commit
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alokp@chromium.org authored
Allow derivative functions if derivative extension is enabled. I still need to add validation for "#extension GL_OES_standard_derivatives : enable". BUG=25 Review URL: http://codereview.appspot.com/1965045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@403 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 25 Aug, 2010 2 commits
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alokp@chromium.org authored
Adding support for OES_standard_derivatives extension. This is not the complete implementation. Sending it to get feedback on the API. Is it OK to add extension support into TBuiltInResource? I could create a new struct for extensions but that would lead to API change. BUG=25 Review URL: http://codereview.appspot.com/1953047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@402 736b8ea6-26fd-11df-bfd4-992fa37f6226
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apatrick@chromium.org authored
I think these reduced synchronization guarantees are still compliant with the spec. I found that this significantly improved the frame rate for some of our demos (40 fps to 50fps for one on my box). I will change the demo so that it does not call glFlush at all but I still think this is a valuable change. The OpenGL ES2 spec says: "The command void Flush( void ); indicates that all commands that have previously been sent to the GL must complete in finite time." My reading of it is that any GL calls previously issued will be processed at some point in the future but not necessarily prior to glFlush returning. I believe that issuing the D3D event and then calling GetData once with the flush flag should meet these requirements. I also added some assertions to glFinish because I was paranoid that if issuing an event ever failed, the spin loop might never terminate. Review URL: http://codereview.appspot.com/1941049 git-svn-id: https://angleproject.googlecode.com/svn/trunk@401 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 24 Aug, 2010 14 commits
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alokp@chromium.org authored
1. Removed unused functions 2. Removed unnecessary virtuality of functions 3. Grouped related functions together TEST=conformance tests Review URL: http://codereview.appspot.com/1984047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@400 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #13046 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@399 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12908 The lowest mip levels for DXT textures will have dimensions < 4, so a D3D texture cannot be created to hold them offscreen directly. Instead, we must create a larger texture one of whose mip levels would be the desired dimension, and store the surface from that texture for later inclusion in the final texture. Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@398 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12714 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@397 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12908 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@396 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@395 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12717 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@394 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
added to the extension string. TRAC #12966 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@393 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12716 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@392 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12711 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@391 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12714 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@390 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12713 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@389 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12864 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@388 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12712 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@387 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 23 Aug, 2010 2 commits
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apatrick@chromium.org authored
I noticed that if the window handle is invalid, the resulting rect will be uninitialized. This change makes it fail immediately. Review URL: http://codereview.appspot.com/2009042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@386 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
TIntermBinary::promote() was incorrectly marking the type of result as const in some cases. The result can only be const if both operands are const. Also cleaned up the function to remove redundant/repeated checks. BUG=24 TEST=OpenGL ES 2.0 Conformance tests Review URL: http://codereview.appspot.com/1938047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@385 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 17 Aug, 2010 1 commit
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apatrick@chromium.org authored
This fixes the crash on lost context for vista and windows 7 if suitable drivers are available. It now uses D3D9Ex when available and this only reports lost contexts for hardware failures and suchlike. Testing procedure was: - run simple_vertex_shader without this change. - ctrl+alt+del to lock machine. - return to desktop. - observe that simple_vertex_shader crashes. - repeat with this change and check that simple_vertex_shader is still animating. - simulate the code path that an XP machine would take using the debugger and check that old behavior is preserved. I decided to load D3D9.DLL at runtime for a couple of reasons. First, I didn't want to assume that older implementations of D3D9 would have the Direct3DCreate9Ex entry point. Second, it might be advantageous for some applications to not have a load time dependency on D3D9. I didn't address this for D3DX9 because it's a little harder - there's no clear way to determine which D3DX9_x.DLL library to open. At least D3DX9_x.DLL does not seem to import D3D9.DLL and D3DX is separately redistributable so there is still some advantage to be had. Review URL: http://codereview.appspot.com/1951044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@384 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 12 Aug, 2010 2 commits
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alokp@chromium.org authored
Review URL: http://codereview.appspot.com/1980041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@383 736b8ea6-26fd-11df-bfd4-992fa37f6226
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apatrick@chromium.org authored
The crash occurs when createDevice attempts to dereference mD3d9, which is NULL. Review URL: http://codereview.appspot.com/1956042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@382 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 09 Aug, 2010 10 commits
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alokp@chromium.org authored
BUG=18 Review URL: http://codereview.appspot.com/1936041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@381 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
Some compilers do not support standard STL allocator interface. Also removed _Charalloc function only needed by VC++6.0, which we do not support. Submitted by Eagle.Lu. BUG=19 Review URL: http://codereview.appspot.com/1913048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@380 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
BUG=15 Review URL: http://codereview.appspot.com/1916046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@379 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
BUG=13 Review URL: http://codereview.appspot.com/1895051 git-svn-id: https://angleproject.googlecode.com/svn/trunk@378 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
BUG=16 Review URL: http://codereview.appspot.com/1868056 git-svn-id: https://angleproject.googlecode.com/svn/trunk@377 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
BUG=14 Review URL: http://codereview.appspot.com/1850054 git-svn-id: https://angleproject.googlecode.com/svn/trunk@376 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
BUG=22 Review URL: http://codereview.appspot.com/1855057 git-svn-id: https://angleproject.googlecode.com/svn/trunk@375 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
We were trying to change a const_iterator which was rightly caught by SunStudio compiler. Submitted by Eagle.Lu. BUG=19 Review URL: http://codereview.appspot.com/1879049 git-svn-id: https://angleproject.googlecode.com/svn/trunk@374 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
BUG=19 Review URL: http://codereview.appspot.com/1910047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@373 736b8ea6-26fd-11df-bfd4-992fa37f6226
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vangelis@google.com authored
Adding separate license file for the preprocessor code and removing the ANGLE boilerplate license from those files. git-svn-id: https://angleproject.googlecode.com/svn/trunk@372 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 08 Aug, 2010 2 commits
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daniel@transgaming.com authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@371 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #13050, Issue=21 Original Author: Vladimir Vukicevic Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@370 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 05 Aug, 2010 1 commit
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daniel@transgaming.com authored
TRAC #13077 - clamp scissor to rendertarget size - ensure textures are renderable when required Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@369 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 04 Aug, 2010 1 commit
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daniel@transgaming.com authored
TRAC #13074 Also adds initializations for missed Texture members. Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@368 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 28 Jul, 2010 3 commits
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apatrick@chromium.org authored
Review URL: http://codereview.appspot.com/1907043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@367 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12714 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@366 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #12660 Automatically resize the D3D swap chain when the eglSwapBuffers is called and the presentation window has changed size. Also change D3D device init to be performed once when the Display is created using a hidden 1x1 window. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@365 736b8ea6-26fd-11df-bfd4-992fa37f6226
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