1. 28 Feb, 2019 7 commits
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  11. 15 Feb, 2019 1 commit
    • Vulkan: Add missing EGLConfigs for Android Native pixel formats · 9429f216
      Ian Elliott authored
      GL_RGBA16F correlates to HAL_PIXEL_FORMAT_RGBA_FP16.
      GL_RGB10_A2 that correlates to HAL_PIXEL_FORMAT_RGBA_1010102.
      
      This fills-in key holes between generated ANGLE config formats and the
      Android native formats after GL_RGB565 was added to fix the configs
      that were missing for some games.
      
      Modified EGLContextCompatibilityTest to exclude GL_RGB10_A2 and
      GL_RGBA16F from some of the EGLContextCompatibilityTest cases.
      EGLContextCompatibilityTest uses the OSWindow utility, which only
      works with UNORM-compatible EGLConfigs that are a proper subset of
      GL_RGBA8.  The new configs won't work with the WindowDifferentConfig
      and WindowSameConfig test cases.
      
      Bug: angleproject:3155
      Change-Id: I693ed24f13ba787ea6d661f42ec65dc3d26f08f6
      Reviewed-on: https://chromium-review.googlesource.com/c/1276807Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
      Commit-Queue: Ian Elliott <ianelliott@google.com>