- 30 Dec, 2018 1 commit
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Jamie Madill authored
This reduces the call depth of both of these two hotspots. Reduces time spent in the CPU overhead benchmarks by about 10%. Bug: angleproject:2966 Change-Id: I5052e56dcc1dfb80274326a7f0891fafba7d6655 Reviewed-on: https://chromium-review.googlesource.com/c/1392389 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Markus Tavenrath <matavenrath@nvidia.com>
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- 29 Dec, 2018 7 commits
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Yuly Novikov authored
This reverts commit 03923558. Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624 Original change's description: > Load entry points dynamically in tests and samples. > > This CL adds a dynamic loader generator based on XML files. It also > refactors the entry point generation script to move the XML parsing > into a helper class. > > Additionally this includes a new GLES 1.0 base header. The new > header allows for function pointer types and hiding prototypes. > > All tests and samples now load ANGLE dynamically. In the future this > will be extended to load entry points from the driver directly when > possible. This will allow us to perform more accurate A/B testing. > > The new build configuration leads to some tests having more warnings > applied. The CL includes fixes for the new warnings. > > Bug: angleproject:2995 > Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05 > Reviewed-on: https://chromium-review.googlesource.com/c/1359516 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2995 Reviewed-on: https://chromium-review.googlesource.com/c/1392381Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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Jamie Madill authored
This CL adds a dynamic loader generator based on XML files. It also refactors the entry point generation script to move the XML parsing into a helper class. Additionally this includes a new GLES 1.0 base header. The new header allows for function pointer types and hiding prototypes. All tests and samples now load ANGLE dynamically. In the future this will be extended to load entry points from the driver directly when possible. This will allow us to perform more accurate A/B testing. The new build configuration leads to some tests having more warnings applied. The CL includes fixes for the new warnings. Bug: angleproject:2995 Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05 Reviewed-on: https://chromium-review.googlesource.com/c/1359516 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org>
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Jamie Madill authored
In many places in ANGLE we need to traverse a ShaderVariable tree. We do this to store uniform offset and other information, to flatten the tree of uniforms for the front-end, or to produce active variable lists for uniform and shader storage blocks. In each case, we would write separate tree traversal code. This patch introduces a shared visitor pattern for all of the shader variable tree traversal instances. With that get more common code. Also it is easier to write new variable traversals. ProgramD3D and ProgramLinkedResources in particular get nice simplificiations. The visitor object recieves callbacks from the traversal when entering structs, array elements, and new variables. The visitor can treat these differently depending on the use case. A common visitor that constructs full variable names is used as a base class in several places. Also moves the 'isRowMajorLayout' from sh::InterfaceBlockField to sh::ShaderVariable. This allows us to forgo using templates in several call sites. Bug: angleproject:3024 Change-Id: I472d81ec775e2eee92fb3d2eb0ca83860221ba2e Reviewed-on: https://chromium-review.googlesource.com/c/1358722 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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Shahbaz Youssefi authored
DispatchUtilsVk is renamed to UtilsVk and the functionality in framebuffer's clearWithDraw() is moved to that class. Eventually, more fragment-shader-based internal algorithms will be added to this class as well. Bug: angleproject:2958 Change-Id: I4753c9cb3288b59cd1ed60fe7a57b9f189704322 Reviewed-on: https://chromium-review.googlesource.com/c/1369284 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Shahbaz Youssefi authored
The test is enhanced to perform the copy multiple times. Initially, the copy creates a new texture from a 16x16 framebuffer. Then, a copy is made from another 16x16 framebuffer (which should not trigger the recreation of the texture). Finally, a copy is made from a 32x32 framebuffer (which should trigger the recreation of the texture). Bug: angleproject:2958 Change-Id: Idc934d6f3d6312a2122d079309a4c2ae2608ba7f Reviewed-on: https://chromium-review.googlesource.com/c/1392388Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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Xinghua Cao authored
When storage buffer bound is unchanged and shader writes it, buffer content should also be updated. Currently, this case cannot work normally on D3D backend. Bug: angleproject:2814 TEST=angle_end2end_tests.ComputeShaderTest.StorageBufferBoundUnchanged Change-Id: I6f25b7eac84c44392befaca61a33bdf2457f29f9 Reviewed-on: https://chromium-review.googlesource.com/c/1391880 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Qin Jiajia authored
This change adds dirty bit state change tests for image textures. Meanwhile, syncImages related codes are removed since syncTextures will do all texture states sync. Bug: angleproject:3015 Change-Id: I9b299c86af1d589e72c08c5d7c55ac74cc7833aa Reviewed-on: https://chromium-review.googlesource.com/c/1390596 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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- 28 Dec, 2018 1 commit
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Markus Tavenrath authored
A call to glDrawElements results in a calling depth of up to 4 * glDrawElements * gl::Context::DrawElements * rx::ContextGL::DrawElements * VertexArrayGL::syncDrawState. Each function call has to save/restore a lot of registers which results in a stall in the prologue of rx::ContextGL::DrawElements due to memory bandwidth limitations. The main change is the function gl::Context::DrawElements being inlined to reduce the calling depth by one. In addition the call to ContextGL::syncDrawElementsState is now protected so that it gets called only if it's required. Finally a few small getter functions have been inlined where the calling code was bigger than the actual function. In total this change improves performance of the DrawElementsPerfBenchmark.Run/gl benchmark by 16%. Bug: angleproject:2966 Change-Id: I423d18452f2f5b520ab52850fda2054e1da86991 Reviewed-on: https://chromium-review.googlesource.com/c/1389988Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Markus Tavenrath <matavenrath@nvidia.com>
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- 25 Dec, 2018 1 commit
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Raul Tambre authored
Required for the rest of Chromium to compile with the warning enabled. Bug: chromium:766891 Change-Id: Ie319df01599434011dc953532a30ad68d6a7c9a3 Reviewed-on: https://chromium-review.googlesource.com/c/1390659 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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- 23 Dec, 2018 1 commit
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Xinghua Cao authored
When uniform's value had been updated, set dirty and update its content on D3D backend. Bug: angleproject:2814 TEST=angle_end2end_tests.ComputeShaderTest .UniformDirty/ES3_1_D3D11 dEQP.GLES31/functional_image_load_store_cube* dEQP.GLES31/functional_image_load_store_3d* dEQP.GLES31/functional_image_load_store_2d_array* Change-Id: Ic135c140559925fe33790475d03dc608afa92384 Reviewed-on: https://chromium-review.googlesource.com/c/1387967Reviewed-by:Jiajia Qin <jiajia.qin@intel.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
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- 22 Dec, 2018 2 commits
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Jamie Madill authored
Local testing showed an improved score of about 2% in the most sensitive CPU overhead benchmark. Likely because of improved caching from fewer indirections. Bug: angleproject:2966 Change-Id: I5d9a4b4bcf624ab0b430bb696c4227e589cdb7a6 Reviewed-on: https://chromium-review.googlesource.com/c/1359518 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org>
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Jamie Madill authored
Similar to how we cache the base common draw states. This will improve DrawElements performance. Several state checks are optimized into a single 'if' check of a cached value. Also includes a regression test for mapping the element array buffer. Bug: angleproject:2966 Change-Id: Ia6e524a58ad6b7df2e455d67733e15d324b1b893 Reviewed-on: https://chromium-review.googlesource.com/c/1357150Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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- 21 Dec, 2018 3 commits
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Ian Elliott authored
The necessary support for flipY is included in core Vulkan 1.1 so enable the feature if that's what's available. Bug: angleproject:2968 Change-Id: I6808a1a0b1ace74976a7476f77d686e137a1e747 Reviewed-on: https://chromium-review.googlesource.com/c/1387758 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Ian Elliott authored
Check if the Vulkan instance version is 1.1+, and if so, set VkApplicationInfo::apiVersion to 1.1 (which signals to the validation layers that ANGLE will use Vulkan 1.1 functionality. Bug: angleproject:2968 Change-Id: I6808a1a0b1ace74976a7476f77d686e137a1e746 Reviewed-on: https://chromium-review.googlesource.com/c/1387757 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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Ian Elliott authored
This prevents an error in case ANGLE is run on an older Vulkan driver that does not support the VK_KHR_maintenance1 extension. Bug: angleproject:3035 Change-Id: I7e2b74bcb88bffdfc2a525a1d332eb3ef7d23d7c Reviewed-on: https://chromium-review.googlesource.com/c/1387347Reviewed-by:
Ian Elliott <ianelliott@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
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- 20 Dec, 2018 3 commits
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Courtney Goeltzenleuchter authored
Reintroduce commit ffda3e29. Android requires system libraries to include symbols to aid debugging. This CL will compress and attach the symbols from the unstripped .so and add it to the stripped .so that goes in the apk when building a release build. Fix https://crbug.com/916751 introduced by Compress symbol support CL ffda3e29. Bug: angleproject:2981 Change-Id: I8d3ef8e9f0ed44bdd24290f6cd56ba674b79f98c Reviewed-on: https://chromium-review.googlesource.com/c/1387344Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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Jamie Madill authored
It seems like there weren't any dEQP tests for constant folding of nonsquare matrices component-wise multiplication. There were a couple bugs in our implementation which could lead to undefined behaviour. Fixes the code and cleans up a few style issues. Also includes a regression test. Bug: chromium:912505 Bug: chromium:912508 Change-Id: I7fb85d1404a32950fa9fe4c3bbba9edc9f38ddd1 Reviewed-on: https://chromium-review.googlesource.com/c/1387065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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Ian Elliott authored
Bug: angleproject:2510 Change-Id: I12b0877f787dbcb48e2890f54ba4bc8ebe8294b4 Reviewed-on: https://chromium-review.googlesource.com/c/1383373Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
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- 19 Dec, 2018 3 commits
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CJ DiMeglio authored
This reverts commit ffda3e29. Reason for revert: https://crbug.com/916751 Original change's description: > Compress symbols for libraries > > Android requires system libraries to include symbols to aid > debugging. This CL will compress and attach the symbols from the > unstripped .so and add it to the stripped .so that goes in the apk > when building a release build. > > Bug: angleproject:2981 > Change-Id: I51c315627b9183e49b509c27df506bf99bf45f30 > Reviewed-on: https://chromium-review.googlesource.com/c/1376270 > Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,courtneygo@google.com Change-Id: Ifda891fc5257aa9c9b522bf5a20fda10142e82ad No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2981 Reviewed-on: https://chromium-review.googlesource.com/c/1385347Reviewed-by:
CJ DiMeglio <lethalantidote@chromium.org> Commit-Queue: CJ DiMeglio <lethalantidote@chromium.org>
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Jamie Madill authored
This will allow for easier dependency management in the build files. Bug: angleproject:2995 Change-Id: Ia3464bf622b861df03c3d06bcf1b34874a9a5400 Reviewed-on: https://chromium-review.googlesource.com/c/1385025 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Courtney Goeltzenleuchter authored
Android requires system libraries to include symbols to aid debugging. This CL will compress and attach the symbols from the unstripped .so and add it to the stripped .so that goes in the apk when building a release build. Bug: angleproject:2981 Change-Id: I51c315627b9183e49b509c27df506bf99bf45f30 Reviewed-on: https://chromium-review.googlesource.com/c/1376270 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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- 18 Dec, 2018 4 commits
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Jamie Madill authored
Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This fixes a few things: * removes includes that weren't supposed to be present * scopes some compiler code into white_box_perftests * makes version.h/commit and angle_common id more visible * roll zlib to a version that passes check This should help prevent build problems from popping up in the downstream Chromium build. We could also potentially look at including gn check in our CQ recipe. Bug: chromium:915429 Change-Id: I350f543e16de13c84eb2c43260f4966d47185114 Reviewed-on: https://chromium-review.googlesource.com/c/1380771Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Xinghua Cao authored
D3D does not define LOD in compute shader, so Sample() is not supported, try to use SampleLevel(). Bug: angleproject:2756 TEST=angle_end2end_tests.ComputeShaderTest .TextureFunction/ES3_1_D3D11 dEQP.GLES31/functional_image_load_store_2d_store* Change-Id: I63e707d2b56e807cfe766cc21bc6b0819982ce80 Reviewed-on: https://chromium-review.googlesource.com/c/1379672 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by:Jamie Madill <jmadill@chromium.org>
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Xinghua Cao authored
GL_RGBA8I is a supported image unit format, add its corresponding UAV format on D3D backend. Bug: angleproject:1987 TEST=dEQP.GLES31/functional_image_load_store_2d_store_rgba8i dEQP.GLES31/functional_image_load_store_2d_load_store_rgba8i Change-Id: Ib759f873c8629a644f85784a57ce141d3018e0c1 Reviewed-on: https://chromium-review.googlesource.com/c/1378888Reviewed-by:Jiajia Qin <jiajia.qin@intel.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
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- 17 Dec, 2018 3 commits
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Ian Elliott authored
Bug: angleproject:2794 Change-Id: I133ebd4afb7064e8ac461f4f7174ec59af5ea0d1 Reviewed-on: https://chromium-review.googlesource.com/c/1380716Reviewed-by:
Ian Elliott <ianelliott@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
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Ian Elliott authored
Bug: angleproject:2794 Change-Id: I7f41452a37536a00d772ecd9b21125ff7459a3d6 Reviewed-on: https://chromium-review.googlesource.com/c/1357151Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
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Qin Jiajia authored
Due to SSBO is translated to RWByteAddressBuffer in HLSL, the corresponding atomic memory functions atomic* will be translated to RWByteAddressBuffer.Interlocked*. The translation is like below: atomicAdd(instanceName.data[0], 5u); // becomes uint _ssbo_atomicAdd_uint(RWByteAddressBuffer buffer, uint loc, uint value) { uint original_value; buffer.InterlockedAdd(loc, value, original_value); return original_value; } _ssbo_atomicAdd_uint(_instanceName, 0 + 16 * 0, 5); Bug: angleproject:1951 Change-Id: If2af8bedb67a4135b443d2512d43c6058a78888d Reviewed-on: https://chromium-review.googlesource.com/c/1370676Reviewed-by:Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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- 16 Dec, 2018 2 commits
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Yuly Novikov authored
This reverts commit dd815b62. Reason for revert: Broke https://luci-milo.appspot.com/p/chromium/builders/luci.chromium.ci/win-rel/8006 Original change's description: > Load correct libGLESv2 on Linux and Mac. > > libEGL was implicitly loading libGLESv2 on startup. This is bad > because on platforms like Linux and Mac we could sometimes use the > incorrect rpath. This in turn meant we needed workarounds like using > "_angle" extensions to our shared objects to get the correct loading > behaviour. > > Fix this by loading libGLESv2 dynamically in libEGL. We build the > loader automatically from egl.xml. The loader itself is lazily > initialized on every EGL entry point call. This is necessary because > on Linux, etc, there is no equivalent to Windows' DLLMain. > > We also use an EGL.h with different generation options so we have the > proper function pointer types. A README is included for instructions > on how to regenerate EGL.h. > > The entry point generation script is refactored into a helper class > that is used in the loader generator. Also adds the libGLESv2 versions > of the EGL entry points in the DEF file on Windows. This allows them to > be imported properly in 32-bit configurations. > > Also fixes up some errors in ANGLE's entry point definitions. Also > includes a clang-format disable rule for the Khronos headers. > > This CL will help us to run ANGLE tests against native drivers. > > Bug: angleproject:2871 > Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572 > Reviewed-on: https://chromium-review.googlesource.com/c/1370725 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org Change-Id: I921b3c45435ab4f05cbc2d1c1172b4185d6257b0 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2871 Reviewed-on: https://chromium-review.googlesource.com/c/1378887Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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Jamie Madill authored
libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572 Reviewed-on: https://chromium-review.googlesource.com/c/1370725 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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- 15 Dec, 2018 2 commits
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Geoff Lang authored
The error message can be dropped when converting angle::Result to egl::Error. This makes sure something is always printed when we get an unexpected error. BUG=914911 Change-Id: Icc8b06b1c13e3ea83287da5a217f4c8bc218deec Reviewed-on: https://chromium-review.googlesource.com/c/1378689Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Tim Van Patten authored
In order to support multiple ANGLE builds (Google-signed, AOSP unsigned, OEM-signed), we will use intent-filter to indicate that ANGLE is installed. During CTS testing, we will verify that only a single ANGLE is installed and provides the necessary functionality. Bug: angleproject:3011 Test: Verify CTS hostside tests pass. Change-Id: I71dc3a32a4c2bd57b4bbff30bd640e7f7704ab32 Reviewed-on: https://chromium-review.googlesource.com/c/1377610 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Reviewed-by:
Ian Elliott <ianelliott@google.com>
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- 14 Dec, 2018 7 commits
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Yuly Novikov authored
Bug: angleproject:2995 Change-Id: I277a36b58dc6e0a9268b43d89e1da46635b5e1d1 Reviewed-on: https://chromium-review.googlesource.com/c/1378691Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Reviewed-by:
Tobin Ehlis <tobine@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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Geoff Lang authored
Add a end2end test that prints all strings to help debug on the bots. BUG=angleproject:3026 Change-Id: Ia524a0d7dac88e55e0aa67412339e646a5564e64 Reviewed-on: https://chromium-review.googlesource.com/c/1378686 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
Use functions instead of macros for platform detection so compilation can be checked from any platform. Also makes the workaround detection more readable. BUG=angleproject:3026 Change-Id: I4153f0a2a6a6d5860c7b37f7cc67561895165ed1 Reviewed-on: https://chromium-review.googlesource.com/c/1378685 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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Jamie Madill authored
This seems to have slipped through our CQ coverage. Bug: angleproject:3025 Change-Id: I2975eed3026feaa39b0cb3b897821e3bfc112f43 Reviewed-on: https://chromium-review.googlesource.com/c/1378385Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Ordinal numbers weren't necessary. It's a legacy function from Win16. Also refactor the def file generator to be much simpler. Will be helpful for adding the libGLESv2 EGL entry points to the DEF files. This will enable loading the right GLES libs on Linux and Mac once we break the link dependency of libEGL on libGLESv2. Bug: angleproject:2871 Bug: angleproject:2621 Change-Id: Ia2585323b076446af55359d875a6b67bcdc4d6f9 Reviewed-on: https://chromium-review.googlesource.com/c/1372378 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
The black box version tests traditional GL API features. The white box version is designed to test internal classes and uses a static link against libANGLE and libGLESv2. The black box version will also be extendable to test native drivers directly instead of going through ANGLE. Bug: angleproject:2995 Change-Id: I0b672db37ed38f82157c7a1db70080ff539337ce Reviewed-on: https://chromium-review.googlesource.com/c/1359515 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Qin Jiajia authored
Bug: angleproject:1951 Change-Id: I71c2cf2ca35d7b1fe5d14358a0749f47e223816b Reviewed-on: https://chromium-review.googlesource.com/c/1367405Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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