- 27 Oct, 2014 2 commits
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Jamie Madill authored
BUG=angle:792 Change-Id: I32f32422232bd4cb04c8a70005cb51482224bf3e Reviewed-on: https://chromium-review.googlesource.com/224655Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
With the invariant handling changes, we're also exporting gl_Position and other builtin variables from the translator where we were not previously. This was causing an assert in the XFB code, where we would inadvertently assign a register to gl_Position, and trip up logic further in the varying handling logic. BUG=angle:808 Change-Id: I674902da75c572e969f9516033a85c7a7170d7d1 Reviewed-on: https://chromium-review.googlesource.com/225261Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 24 Oct, 2014 5 commits
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Jamie Madill authored
This will ensure our currently set pixel and vertex SRVs match with the underlying D3D state, and reduce the need for resetting them as often. BUG=angle:756 BUG=417424 Change-Id: I42e9e25182b279871ac4cdf8da5e2ab62c8cf71f Reviewed-on: https://chromium-review.googlesource.com/225052Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:520 Change-Id: I5db70189d95babef14d48548054af4c7ff2bfc47 Reviewed-on: https://chromium-review.googlesource.com/219334Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:520 Change-Id: If1c1f7519a84900f594701b6298b64ebf8798073 Reviewed-on: https://chromium-review.googlesource.com/219333Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
This file is a duplicate of angle.gyp, and we can remove it now that Chrome and Blink are finished with it. BUG=angle:460 Change-Id: Ida68c8343921ebe9a37b5bcd982e114c91febc3d Reviewed-on: https://chromium-review.googlesource.com/225053Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
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Tibor den Ouden authored
The list of D3D compiler flags and macros used if compilation of a shader succeeds is added to the shader debug output. BUG=angle:751 Change-Id: Ie84a586010787fe8d9c0dedfe9208f881058a588 Reviewed-on: https://chromium-review.googlesource.com/224970Tested-by:
Tibor Ouden, den <tibordenouden@gmail.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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- 23 Oct, 2014 1 commit
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Geoff Lang authored
If a previous window was not cleaned up properly due to a crash in a test, the subsequent windows can fail to be created because the class is not destroyed. Work around this by always creating a unique class before creating the window. Change-Id: Ied6b2818ef03fa12b07111d8204c3c1a6a5bd5ac Reviewed-on: https://chromium-review.googlesource.com/225080Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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- 22 Oct, 2014 7 commits
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Zhenyao Mo authored
BUG=angle:807 TEST=angle_unittests Change-Id: Ifa4d713deeb25d52a7aafc362a7e4630024fd511 Reviewed-on: https://chromium-review.googlesource.com/225004Tested-by:
Zhenyao Mo <zmo@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
Change-Id: Ifcff7cba0c16775fdc99812539416ad07d88bf5a Reviewed-on: https://chromium-review.googlesource.com/225050Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Zhenyao Mo authored
BUG=angle:805 TEST=https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/expression-list-in-declarator-initializer.html Change-Id: I94fbdd0824dbe73034f8bf022aa53627582ad48b Reviewed-on: https://chromium-review.googlesource.com/224813Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Zhenyao Mo <zmo@chromium.org>
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Jamie Madill authored
This was broken sometime in the CollectVariables refactor. BUG=angle:803 Change-Id: Iaa09449f02290c4547f87c1560465dc8998d957c Reviewed-on: https://chromium-review.googlesource.com/224104Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
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Geoff Lang authored
BUG=angleproject:804 Change-Id: I4d68f9283299e9fb6b907a6406c37f92f8b08dbe Reviewed-on: https://chromium-review.googlesource.com/224106Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:733 Change-Id: Iab9a3fbc8aa1e05f4d969016ab28bac868089487 Reviewed-on: https://chromium-review.googlesource.com/224482Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:520 Change-Id: Id18e93b440da64360a6845a42a2664ae531b06f9 Reviewed-on: https://chromium-review.googlesource.com/218769Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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- 21 Oct, 2014 7 commits
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Olli Etuaho authored
This helps with debugging precision propagation issues. BUG=angle:787 Change-Id: Ia969481c8d933455cdafef4ae25c6ab3946bc1c2 Reviewed-on: https://chromium-review.googlesource.com/224281Reviewed-by:
Nicolas Capens <capn@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Geoff Lang authored
Change-Id: I0cb4262552852ccbc772ca828a0faa7d3e63784b Reviewed-on: https://chromium-review.googlesource.com/224483Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Kimmo Kinnunen authored
Chromium builds a std::map with ShBuiltInResources as part of the key. Comparator for == and < are needed for the map implementation. Currently Chromium uses memcmp as the comparator. Padding in ShBuiltInResources causes uninitialized reads. Fix this by clearing the padding with memset during ShBuiltInResources initialization. Change-Id: I78aa3c59ce165503831aa2a67c96cf8af316c152 Reviewed-on: https://chromium-review.googlesource.com/223431Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Jamie Madill authored
Use a helper method isValidIndex to preserve ASSERT checks. Refactoring patch only. BUG=angle:741 Change-Id: Ie19fa21db51cd0239a3b391de362584a9fbab2df Reviewed-on: https://chromium-review.googlesource.com/222268Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
We were being too permissive in some copyImage methods when checking if we can create a render target or not. This would lead us to trying to use an inconsistent TexStorage in some cases. Note that we do need to create inconsistent TexStorage in cases where we are doing a FBO copy *from* a mipmap-incomplete texture attachment. BUG=angle:780 Change-Id: I5a849b5d8c53713e38cb5f5052a8bb88b3f56260 Reviewed-on: https://chromium-review.googlesource.com/224480Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
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Geoff Lang authored
Change-Id: I308956a700df4d440573fbae89e67cab0f2cf482 Reviewed-on: https://chromium-review.googlesource.com/224653Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Zhenyao Mo authored
* Fix a bug in PreProcessor for STDGL pragma. * Record all invariant settings and set them in ShaderVariable. * Write #pragma STDGL invariant(all) in GL BUG=angle:776 TEST=https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/shaders-with-invariance.html Change-Id: Ie28b75480deed79f0c9f26e3b98f1778d1290182 Reviewed-on: https://chromium-review.googlesource.com/223610Tested-by:
Zhenyao Mo <zmo@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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- 20 Oct, 2014 15 commits
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Jamie Madill authored
We can stop exposing this method on the GL-side, now that we only use it on the D3D back-end. BUG=angle:781 Change-Id: I3a9ecc277dcd21147881b8780849782f68b3e62e Reviewed-on: https://chromium-review.googlesource.com/222924Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org>
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Jamie Madill authored
This method returned a sampler state as normal, with the base level automatically offset by the one or two levels we use in the D3D workaround for small compressed textures. Since this is D3D-only, we can move all of the logic into the D3D classes themselves. BUG=angle:781 Change-Id: Ie0a60877efebb41f02f4e57625a44e5fb5cce074 Reviewed-on: https://chromium-review.googlesource.com/222923Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org>
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Jamie Madill authored
It's reasonable to use the serial logic on both the GL and all other translated Renderers, since we check the logic on the GL-side. Serials give us a way to identify Textures that aren't raw pointers and aren't "id". "id" has issues when Textures are deleted, then re-allocated with the same value. BUG=angle:781 Change-Id: I1a2a8b6f4ea3db915574c957c143a81e0210ec7d Reviewed-on: https://chromium-review.googlesource.com/222922Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org>
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Jamie Madill authored
Instead of storing a binary flag indicating if we've created immutable storage, store a level count. This indicates if or if not we've created immutable storage, as well as avoiding the call to the native storage to return the level count. BUG=angle:781 Change-Id: I08a6bd086d00ddf3255262a7711628be5212b4b7 Reviewed-on: https://chromium-review.googlesource.com/222921Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org>
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Cooper Partin authored
Change-Id: I6dd7fef72a73572d4a3deda7ce36a11da3a75c81 Reviewed-on: https://chromium-review.googlesource.com/224366Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:520 Change-Id: I5e51fec38c513419beea5ff612a6ec2fb0e81a26 Reviewed-on: https://chromium-review.googlesource.com/218768Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:520 Change-Id: Ia35103059526aff2fc1b29a160d8471f4b5cbd42 Reviewed-on: https://chromium-review.googlesource.com/223107Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Tibor den Ouden authored
Found while working on BUG=angle:751 BUG=angle:751 Change-Id: I8a5c5383f88ecb379395d1a23e36148145ebe34d Reviewed-on: https://chromium-review.googlesource.com/224090Tested-by:
Tibor Ouden, den <tibordenouden@gmail.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
BUG=angle:520 Change-Id: If1f4f71972b669704eff70b5f60927d8e6ac07b3 Reviewed-on: https://chromium-review.googlesource.com/218767Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
BUG=angle:741 Change-Id: I67380748ee875cc2dea61eb82a9b0d600144dc85 Reviewed-on: https://chromium-review.googlesource.com/222267Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
Causing regressions in the build: http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/20182 This reverts commit 756aebfc. Change-Id: I2f4bdb5aeb429c9bbc5e655a1761704f33737841 Reviewed-on: https://chromium-review.googlesource.com/224221Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Cooper Partin authored
Change-Id: I34e443b1e194800460e441ac6cee42cf68430564 Reviewed-on: https://chromium-review.googlesource.com/224302Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
D3D11 requires us to NULL the update region parameter when updating depth stencil textures. For these textures, we can't always use the subdata workaround, so disable it entirely for these textures. BUG=angle:729 BUG=365078 Change-Id: I44258dd1b8937b1aebcb3a73de835698805537e0 Reviewed-on: https://chromium-review.googlesource.com/222911Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
We were checking readTarget twice, instead of both read and write. BUG=angle:800 Change-Id: I4096a9c4e0fdec9c77bfc25250923c188d2b43db Reviewed-on: https://chromium-review.googlesource.com/224102Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Our previous change to use static_assert leads the new wave of c++11 features. BUG= Change-Id: Id6d382475daa7029109dab1017a59b5ef07c18df Reviewed-on: https://chromium-review.googlesource.com/221267Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Kenneth Russell <kbr@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 17 Oct, 2014 3 commits
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Shannon Woods authored
BUG=angle:799 Change-Id: Iaa8aee1f09c8c2ac3669d6709572f76f40f21847 Reviewed-on: https://chromium-review.googlesource.com/224042Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Shannon Woods authored
Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support" due to build failures on Chromium FYI bots. This reverts commit 406a3be9. Change-Id: Ica2abd2e557a4fd9852d85b7fc018e3d272b6edf Reviewed-on: https://chromium-review.googlesource.com/224051Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Cooper Partin authored
Change-Id: I9ad82b7819bcca1c05e7aa60dc2baec4a7bc403c Reviewed-on: https://chromium-review.googlesource.com/222360Tested-by:
Cooper Partin <coopp@microsoft.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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