- 01 Jun, 2012 1 commit
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daniel@transgaming.com authored
Generate Lod0 functions even if they don't contain gradients, so we can call them from discontinuous loops. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1128 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 31 May, 2012 26 commits
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apatrick@chromium.org authored
Review URL: https://codereview.appspot.com/6260063 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1127 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
Added PreprocessorTest::preprocess that preprocesses the input string and compares the output with that of the expected string. Renamed other *Test::preprocess methods to something different and clearer. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1126 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1125 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1124 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1123 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Output Lod0 copies of functions containing gradient operations when the shader contains a discontinuity. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1122 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1121 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1120 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1119 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1118 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20913 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1117 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1116 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens - improve missing attachment logic to allow no color attachments - disallow depth texture color attachments - allow texture depth and stencil attachments - update simulaneous depth/stencil logic git-svn-id: https://angleproject.googlecode.com/svn/trunk@1113 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1112 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1111 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1110 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1109 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1108 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1107 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1106 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1105 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens TexImage2D accepts format,internalformat=DEPTH_COMPONENT, type=UNSIGNED_SHORT format,internalformat=DEPTH_COMPONENT, type=UNSIGNED_INT format,internalformat=DEPTH_STENCIL_OES, type=UNSIGNED_INT_24_8_OES TexSubImage2D accepts format=DEPTH_COMPONENT, type=UNSIGNED_SHORT format=DEPTH_COMPONENT, type=UNSIGNED_INT format=DEPTH_STENCIL_OES, type=UNSIGNED_INT_24_8_OES TexStorage2DEXT accepts internalformat=DEPTH_COMPONENT16 internalformat=DEPTH_COMPONENT32_OES internalformat=DEPTH24_STENCIL8_OES git-svn-id: https://angleproject.googlecode.com/svn/trunk@1104 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1103 736b8ea6-26fd-11df-bfd4-992fa37f6226
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daniel@transgaming.com authored
Trac #20893 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1102 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 30 May, 2012 4 commits
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maxvujovic@gmail.com authored
Description of the algorithm: http://code.google.com/p/mvujovic/wiki/ShaderControlFlowAnalysis This flag is one potential solution to timing attacks on textures containing cross-domain content or user agent data. This kind of analysis could be useful for both WebGL and CSS Shaders. The SH_TIMING_RESTRICTIONS flag will reject a shader if it uses texture dependent data to affect control flow. Other ways of affecting shader timing such as using NaNs in basic arithmetic operations or using built-in functions (e.g. atan) with different inputs are still under investigation. Issue=329 Review URL: http://codereview.appspot.com/6195062/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@1101 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1100 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1099 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
Removed the unnecessary usage of GTEST_HAS_PARAM_TEST and GTEST_HAS_COMBINE. I would rather have tests fail to compile than be silently ignored. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1098 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 25 May, 2012 1 commit
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alokp@chromium.org authored
Review URL: https://codereview.appspot.com/6257048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1097 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 24 May, 2012 3 commits
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1096 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
Review URL: https://codereview.appspot.com/6242045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1095 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
Implemented #error and #pragma directives. Added new tests and updated old ones for the new preprocessor API. Review URL: https://codereview.appspot.com/6213066 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1094 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 22 May, 2012 1 commit
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alokp@chromium.org authored
Token::value now contains text for all types of tokens - not just CONST_INT, CONST_FLOAT, and IDENTIFIER. This makes it easier to report diagnostics and various preprocessor directives. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1093 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 21 May, 2012 2 commits
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alokp@chromium.org authored
Review URL: https://codereview.appspot.com/6215072 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1092 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1091 736b8ea6-26fd-11df-bfd4-992fa37f6226
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- 17 May, 2012 2 commits
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1090 736b8ea6-26fd-11df-bfd4-992fa37f6226
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alokp@chromium.org authored
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1089 736b8ea6-26fd-11df-bfd4-992fa37f6226
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