- 08 Oct, 2016 1 commit
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Jamie Madill authored
BUG=angleproject:747 Change-Id: I80634b5e6de8bae1433c49a56a92d3b19c24e11d Reviewed-on: https://chromium-review.googlesource.com/395568 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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- 07 Oct, 2016 11 commits
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Geoff Lang authored
BUG=angleproject:1354 Change-Id: I073b75d416bd5184402b580bcebfca34f7cd28a8 Reviewed-on: https://chromium-review.googlesource.com/395110 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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Geoff Lang authored
BUG=angleproject:1354 Change-Id: I70738d2f00e283ddc52b1545f8efda9022110487 Reviewed-on: https://chromium-review.googlesource.com/391090 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Stanislav Chiknavaryan authored
The test does two buffer swaps and polls sync values waiting for sbc (swap buffer counter) value to first increase from 0 to 1, then from 1 to 2. Looking the error log I see that sometimes it fails on the first wait and sometimes on the second wait. Also the total runtime varies between 1000 and 1600 ms. That makes me think that perhaps test doesn't poll long enough to run reliably on a test machine. I've increased the number of poll iteration to 500 and the sleep between iterations - to 10 ms (I think in reality it was 10 ms already because the previously used 1 ms is only possible with high resolution system timer). BUG=angleproject:1402 Change-Id: I8f6fe209756a1597e2739390352c90d893eaf940 Reviewed-on: https://chromium-review.googlesource.com/395506Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
BUG=angleproject:1354 Change-Id: I9ed4a675b2be07b00c29d34e283280dc65238fea Reviewed-on: https://chromium-review.googlesource.com/395109 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
On Intel these were seeingly missing or erroneous. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I4410407ce1171f420b275c7662896f5b26a949c2 Reviewed-on: https://chromium-review.googlesource.com/395168Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This replaces the global empty map. BUG=angleproject:1459 Change-Id: If7d824cbf4492e722cbf99d1045402a26535af5c Reviewed-on: https://chromium-review.googlesource.com/394236Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This removes the global std::vector constructor here. BUG=angleproject:1459 Change-Id: I407a7bda1f8f8a2dd8d5b0e847573f8594eccf39 Reviewed-on: https://chromium-review.googlesource.com/394235 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
Synchronize TextureGL internal state using the dirty bits. TexturesBenchmark scores: Before: 5051 After: 7639 Diff: +51.2% BUG=angleproject:1386 Change-Id: Id04aef778a47175d1a284564495a646045855b4b Reviewed-on: https://chromium-review.googlesource.com/393866 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
BUG=angleproject:1356 Change-Id: Id563997d2921cf558c52a781ae66d8bde58d1f2f Reviewed-on: https://chromium-review.googlesource.com/339847Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
This eliminates another global std::map, and replaces it with a json generated switch. This should be better for threading, better on memory use, and faster. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I1d289637c00783690ec8ea743ea2aa17b0ab8e50 Reviewed-on: https://chromium-review.googlesource.com/394234Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Olli Etuaho authored
Subsequent refactoring of this code will be easier to review if there won't be unrelated style changes that git cl format insists on doing. BUG=angleproject:1490 TEST=angle_unittests Change-Id: I102fd73bd92317ab438e1676422212f644d2859b Reviewed-on: https://chromium-review.googlesource.com/394649Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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- 06 Oct, 2016 13 commits
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Jamie Madill authored
This change is two-fold: first it allows us to remove the std::map for D3D11 format info, which was only being used in a single place. Secondly, it fixed the support table to use the correct 9_3 caps for texture support, determined by running the D3D11FormatTablesTest. This should reduce the number of format queries we need to run on 9_3 startup. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I2435a47fc221e73c96337bc7c1c4ed37b527bc1f Reviewed-on: https://chromium-review.googlesource.com/392210Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This query is currently a part of a std::map. Split it off to its own switch using auto-generation based on the format string. Also introduce a DXGI-to-angle format map. This map is not totally complete because some more esoteric formats don't have corresponding ANGLE formats yet. We should add these other formats (EG NV12) if we need them. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I49e045bdc04a52166299c9e22a4c4d3f24069dbc Reviewed-on: https://chromium-review.googlesource.com/392209Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Olli Etuaho authored
There were two bugs here that were masking each other: 1. Case nodes were not being added to AST traversal path. 2. RecordConstantPrecision did not check if a constant was a child of a case node. Fix these. BUG=angleproject:1490 TEST=WebGL 2 conformance tests Change-Id: Ic6cb7942bf57870fa26eb6a011919a2d7951cc85 Reviewed-on: https://chromium-review.googlesource.com/394588Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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Stanislav Chiknavaryan authored
This change adds implementation of eglGetSyncValuesCHROMIUM extension on D3D11 with Direct Composition. This should work on Windows 8.1 and above. The implementation is based on IDXGISwapChain::GetFrameStatistics. Extension documentation: https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt BUG=angleproject:1402 Change-Id: I306434dd8d85d618b14edfa38fc2a22e50fddacc Reviewed-on: https://chromium-review.googlesource.com/390351 Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
The ASSERT macro is enabled with ANGLE_RELEASE_ASSERT, so we should use the same behaviour as the normal ASSERT for the other debug macros. Also remove UNREACHABLEs in the format validation code that were being hit silently. Also make some EGL tests skip instead of fail, since they were hitting UNIMPLEMENTED. BUG=angleproject:1332 BUG=angleproject:1540 BUG=angleproject:1340 Change-Id: Ie3347f2bf2459a5831b66827871998d8fbe7d4b2 Reviewed-on: https://chromium-review.googlesource.com/392490Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
The fuzzer uncovered a case where we were trying to emulate precision on HLSL 3.0, causing an ASSERT crash. BUG=chromium:653276 Change-Id: I2e666a1ff4f605541e25f04264146063559cb835 Reviewed-on: https://chromium-review.googlesource.com/394237Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
In some code path found by a fuzzer, we would have a zero sized array, which would trigger a zero divide. I was unable to extract the failing shader from the fuzzer case trivially. BUG=chromium:653274 Change-Id: Ia2558ae828fa73615c901fd1cda9ddaa3a72f1a9 Reviewed-on: https://chromium-review.googlesource.com/394238Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Corentin Wallez authored
Desktop OpenGL before 4.4 doesn't handle SRGB blits the same way OpenGL ES does. Emulate them by drawing a quad. BUG=angleproject:1492 BUG=chromium:634525 Change-Id: I9f2992d9b373941b10f19f8a51564f0f756cc4df Reviewed-on: https://chromium-review.googlesource.com/389853Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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Jamie Madill authored
This allows us to delete some duplicated code in the D3D11-side. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: Ifdcfcd4a56e06ff2ae8f5ca0bda72281d52c2964 Reviewed-on: https://chromium-review.googlesource.com/392208 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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Jamie Madill authored
This test appears to be flaky. BUG=angleproject:1541 Change-Id: I2a91626f6dc309d2dc23098cbaf290adac7f4859 Reviewed-on: https://chromium-review.googlesource.com/394217Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This fails because of issues with Intel UBOs and copying. BUG=chromium:651493 BUG=chromium:593024 Change-Id: Ia4c634ebecd29082927a9a812929c102d0d629b2 Reviewed-on: https://chromium-review.googlesource.com/394131Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
The correct test was the multi-context version. BUG=angleproject:1541 This reverts commit d0614b85. Change-Id: I4f4a9e3b1e0301eef34ce8c06cd649bff66fcdb1 Reviewed-on: https://chromium-review.googlesource.com/394216Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This test appears to be flaky. BUG=angleproject:1541 Change-Id: I947dbc759e0fef505ce9b11e501f2dbe35ff1e5c Reviewed-on: https://chromium-review.googlesource.com/394329Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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- 05 Oct, 2016 5 commits
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Jamie Madill authored
This map lives in formatutils.cpp, and maps from a {format,type} to an internal format. Convert this into generated code. BUG=angleproject:1389 Change-Id: Ib12750d83d3f8cf8794d6668874cb025f856b5d4 Reviewed-on: https://chromium-review.googlesource.com/392207 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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Geoff Lang authored
BUG=angleproject:1468 Change-Id: Ief4b0e7d7a0420e59e547cd24fde53deb3718ccb Reviewed-on: https://chromium-review.googlesource.com/388845 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
BUG=angleproject:1468 Change-Id: I2ed2b65a4b6f6ea3dda61c0467aef95e407cd38c Reviewed-on: https://chromium-review.googlesource.com/388844Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Olli Etuaho authored
This mainly affects RewriteElseBlocks, which was the only piece of code still adding TIntermIfElse nodes directly as children of other TIntermIfElse nodes. BUG=angleproject:1490 TEST=angle_unittests Change-Id: I5b25c2fb9c642424417cd6c29e37c20482c6ffaf Reviewed-on: https://chromium-review.googlesource.com/392847Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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John Bauman authored
BUG=angleproject:1332 Change-Id: Ie970466c4528cb80b2363d0c0683da2d9c23c4f4 Reviewed-on: https://chromium-review.googlesource.com/392267 Commit-Queue: John Bauman <jbauman@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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- 04 Oct, 2016 3 commits
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Olli Etuaho authored
Evaluating integer expressions in the ESSL preprocessor may result in overflowing the signed integer range. Implement wrapping overflow for preprocessor expressions in a way that doesn't hit any undefined behavior. In the ESSL spec, preprocessor expressions are defined to have mostly the same semantics as in C++. Since C++ doesn't define what happens on signed integer overflow, we choose to make most of the operators wrap on overflow for backward compatibility and consistency with the rest of the ESSL spec. We reuse the existing wrapping overflow helpers that are used for constant folding. To be able to do this, the type used in the preprocessor expression parser is changed from 64-bit to 32-bit. Shifting negative numbers is implemented as a logical shift. This cannot be disallowed since dEQP requires shaders shifting negative numbers to pass compilation. Undefined bitwise shifts where the offset is greater than 31 will now result in a compile-time error. A couple of test cases are now covered by the preprocessor tests rather than full compilation tests. This isolates the tests better and they run faster. BUG=chromium:652223 TEST=angle_unittests Change-Id: I84be40d404c10ecd0846c5d477e626a94a2a8587 Reviewed-on: https://chromium-review.googlesource.com/392146 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Our for-loop logic was confused so that some unreferenced transform feedback varyings might get dropped. BUG=chromium:651493 Change-Id: Id283230da0a47fc647b2a3862da60be5538e439e Reviewed-on: https://chromium-review.googlesource.com/391945 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Corentin Wallez authored
This should fix a null D3D11 backend draw call performance regression. BUG=651101 Change-Id: I2eb10cddd15f0e7b25b886c89eccd2906e988c72 Reviewed-on: https://chromium-review.googlesource.com/392227Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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- 03 Oct, 2016 3 commits
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Geoff Lang authored
On some drivers, the WGL_ARB_create_context_robustness extension is present but the created context does not expose the extensions. Be more defensive and only expose robustness if we're able to create contexts that have it. BUG=angleproject:1538 Change-Id: I3d02b2071c7b2c576abe66cc283cee467e400fd3 Reviewed-on: https://chromium-review.googlesource.com/391833Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
John Bauman <jbauman@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
The change to initialize a constant buffer immediately after calling BufferData in D3D11 led to a bug where we would map the UBO for writing with the wrong map bits. Fix this by using the same map method as the rest of the code. The D3D11 runtime seems to allow arbitrarily large constant buffers on Windows 10, but not Windows 7. Thus this CL also fixes a bug in our constant buffer size clamping to not copy more than the available buffer size for uniform buffers. BUG=chromium:651493 Change-Id: I876767691d02db90ecb08a8fa78199f03339a35e Reviewed-on: https://chromium-review.googlesource.com/391167Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Olli Etuaho authored
Some traversers that insert code to main() assume that the main() function has a non-null body node in place. This assumption was previously wrong, since functions could be missing the body node in case the function body was empty. Fix possible invalid dereferencing of missing function body nodes by always adding an empty sequence node to represent the body of functions that have an empty body in the ESSL source. This also enables simplifying some tree traversers that used to take the possibility of missing function body nodes into account. Also fix AddDefaultReturnStatements to check the last statement inside the function body for a return statement, instead of checking the first statement. BUG=angleproject:1539 TEST=angle_unittests, angle_end2end_tests Change-Id: I2fbd18c78653fa2f1a96dbd9a619accc4874030d Reviewed-on: https://chromium-review.googlesource.com/392046Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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- 01 Oct, 2016 2 commits
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Kenneth Russell authored
This reverts commit 9aa83fe3. The new test UniformBufferTest.ActiveUniformNumberAndName/ES3_OPENGL is failing on multiple platforms. Examples: https://build.chromium.org/p/chromium.gpu.fyi/builders/Mac%2010.10%20Release%20%28ATI%29/builds/12285 https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20(ATI) Change-Id: I78b1a4d58e9a291e40ad304eb32f990e0518f7ee Reviewed-on: https://chromium-review.googlesource.com/391049Reviewed-by:
Kenneth Russell <kbr@chromium.org>
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John Bauman authored
This reverts commit ca40662a. https://chromium.googlesource.com/angle/angle/+/ca40662aa81f7735d3510fa52e55d28503c7f9ec broke angle_end2end_tests on the Win Debug bots. Examples: https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Debug%20%28NVIDIA%29/builds/18718 https://build.chromium.org/p/chromium.gpu.fyi/builders/Win8%20Debug%20%28NVIDIA%29/builds/15905 Tests failing: Texture2DTest.QueryBinding/ES2_D3D11 Texture2DTest.QueryBinding/ES2_D3D9 Texture2DTest.QueryBinding/ES2_D3D11_9_3 Change-Id: If9da864f49e0de3a134d43ae36c2a99e9b5a2a53 Reviewed-on: https://chromium-review.googlesource.com/391130Reviewed-by:
John Bauman <jbauman@chromium.org>
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- 30 Sep, 2016 1 commit
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Geoff Lang authored
BUG=angleproject:1510 Change-Id: I9ed7c877767909ba93e2ea5ef09c4735b0d0bcc7 Reviewed-on: https://chromium-review.googlesource.com/382652 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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- 29 Sep, 2016 1 commit
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John Bauman authored
BUG=angleproject:1332 Change-Id: I591b9520bc1122eb6232803ac86b6d0322f8c349 Reviewed-on: https://chromium-review.googlesource.com/390323 Commit-Queue: John Bauman <jbauman@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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