Unless the RenderTarget9 is backed by a texture, it's not possible to sample from it. This is required to sample from D3D9 renderbuffers when they are bound to texture targets. BUG=angleproject:970 Change-Id: Id667a5e44c1f959609bc653a974ede5b93ec9a3e Reviewed-on: https://chromium-review.googlesource.com/293290Reviewed-by:Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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| CompilerImpl.h | Loading commit data... | |
| DeviceImpl.cpp | Loading commit data... | |
| DeviceImpl.h | Loading commit data... | |
| DisplayImpl.cpp | Loading commit data... | |
| DisplayImpl.h | Loading commit data... | |
| FenceNVImpl.h | Loading commit data... | |
| FenceSyncImpl.h | Loading commit data... | |
| FramebufferImpl.h | Loading commit data... | |
| ImageImpl.h | Loading commit data... | |
| ImageImpl_mock.h | Loading commit data... | |
| ImplFactory.h | Loading commit data... | |
| ProgramImpl.cpp | Loading commit data... | |
| ProgramImpl.h | Loading commit data... | |
| QueryImpl.h | Loading commit data... | |
| RenderbufferImpl.h | Loading commit data... | |
| RenderbufferImpl_mock.h | Loading commit data... | |
| Renderer.cpp | Loading commit data... | |
| Renderer.h | Loading commit data... | |
| ShaderImpl.h | Loading commit data... | |
| SurfaceImpl.cpp | Loading commit data... | |
| SurfaceImpl.h | Loading commit data... | |
| TextureImpl.h | Loading commit data... | |
| TextureImpl_mock.h | Loading commit data... | |
| TransformFeedbackImpl.h | Loading commit data... | |
| TransformFeedbackImpl_mock.h | Loading commit data... | |
| VertexArrayImpl.h | Loading commit data... | |
| generate_new_renderer.py | Loading commit data... |