Vulkan prefers to use a single binding for each texture array. Previously we were reserving binding space for array elements. Doesn't immediately fix any tests but allows more tests to pass in subsequent CLs. Bug: angleproject:2494 Change-Id: I238d4e6f491bfa6daf04dde24f8111c8418cd59c Reviewed-on: https://chromium-review.googlesource.com/1101570 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Luc Ferron <lucferron@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| d3d | Loading commit data... | |
| gl | Loading commit data... | |
| null | Loading commit data... | |
| vulkan | Loading commit data... | |
| BufferImpl.h | Loading commit data... | |
| BufferImpl_mock.h | Loading commit data... | |
| CompilerImpl.h | Loading commit data... | |
| ContextImpl.cpp | Loading commit data... | |
| ContextImpl.h | Loading commit data... | |
| DeviceImpl.cpp | Loading commit data... | |
| DeviceImpl.h | Loading commit data... | |
| DisplayImpl.cpp | Loading commit data... | |
| DisplayImpl.h | Loading commit data... | |
| EGLImplFactory.h | Loading commit data... | |
| FenceNVImpl.h | Loading commit data... | |
| Format.h | Loading commit data... | |
| Format_ID_autogen.inl | Loading commit data... | |
| Format_table_autogen.cpp | Loading commit data... | |
| FramebufferAttachmentObjectImpl.h | Loading commit data... | |
| FramebufferImpl.h | Loading commit data... | |
| FramebufferImpl_mock.h | Loading commit data... | |
| GLImplFactory.h | Loading commit data... | |
| ImageImpl.h | Loading commit data... | |
| ImageImpl_mock.h | Loading commit data... | |
| PathImpl.h | Loading commit data... | |
| ProgramImpl.h | Loading commit data... | |
| ProgramImpl_mock.h | Loading commit data... | |
| ProgramPipelineImpl.h | Loading commit data... | |
| QueryImpl.h | Loading commit data... | |
| RenderTargetCache.h | Loading commit data... | |
| RenderbufferImpl.h | Loading commit data... | |
| RenderbufferImpl_mock.h | Loading commit data... | |
| SamplerImpl.h | Loading commit data... | |
| ShaderImpl.h | Loading commit data... | |
| StreamProducerImpl.h | Loading commit data... | |
| SurfaceImpl.cpp | Loading commit data... | |
| SurfaceImpl.h | Loading commit data... | |
| SyncImpl.h | Loading commit data... | |
| TextureImpl.cpp | Loading commit data... | |
| TextureImpl.h | Loading commit data... | |
| TextureImpl_mock.h | Loading commit data... | |
| TransformFeedbackImpl.h | Loading commit data... | |
| TransformFeedbackImpl_mock.h | Loading commit data... | |
| VertexArrayImpl.h | Loading commit data... | |
| angle_format.py | Loading commit data... | |
| angle_format_data.json | Loading commit data... | |
| angle_format_map.json | Loading commit data... | |
| copyvertex.h | Loading commit data... | |
| copyvertex.inc | Loading commit data... | |
| driver_utils.cpp | Loading commit data... | |
| driver_utils.h | Loading commit data... | |
| gen_angle_format_table.py | Loading commit data... | |
| gen_load_functions_table.py | Loading commit data... | |
| load_functions_data.json | Loading commit data... | |
| load_functions_table.h | Loading commit data... | |
| load_functions_table_autogen.cpp | Loading commit data... | |
| renderer_utils.cpp | Loading commit data... | |
| renderer_utils.h | Loading commit data... |