Vulkan prefers to use a single binding for each texture array. Previously we were reserving binding space for array elements. Doesn't immediately fix any tests but allows more tests to pass in subsequent CLs. Bug: angleproject:2494 Change-Id: I238d4e6f491bfa6daf04dde24f8111c8418cd59c Reviewed-on: https://chromium-review.googlesource.com/1101570 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Luc Ferron <lucferron@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
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| android | Loading commit data... | |
| shaders | Loading commit data... | |
| win32 | Loading commit data... | |
| xcb | Loading commit data... | |
| BufferVk.cpp | Loading commit data... | |
| BufferVk.h | Loading commit data... | |
| CommandGraph.cpp | Loading commit data... | |
| CommandGraph.h | Loading commit data... | |
| CompilerVk.cpp | Loading commit data... | |
| CompilerVk.h | Loading commit data... | |
| ContextVk.cpp | Loading commit data... | |
| ContextVk.h | Loading commit data... | |
| DeviceVk.cpp | Loading commit data... | |
| DeviceVk.h | Loading commit data... | |
| DisplayVk.cpp | Loading commit data... | |
| DisplayVk.h | Loading commit data... | |
| FenceNVVk.cpp | Loading commit data... | |
| FenceNVVk.h | Loading commit data... | |
| FramebufferVk.cpp | Loading commit data... | |
| FramebufferVk.h | Loading commit data... | |
| GlslangWrapper.cpp | Loading commit data... | |
| GlslangWrapper.h | Loading commit data... | |
| ImageVk.cpp | Loading commit data... | |
| ImageVk.h | Loading commit data... | |
| ProgramPipelineVk.cpp | Loading commit data... | |
| ProgramPipelineVk.h | Loading commit data... | |
| ProgramVk.cpp | Loading commit data... | |
| ProgramVk.h | Loading commit data... | |
| QueryVk.cpp | Loading commit data... | |
| QueryVk.h | Loading commit data... | |
| RenderTargetVk.cpp | Loading commit data... | |
| RenderTargetVk.h | Loading commit data... | |
| RenderbufferVk.cpp | Loading commit data... | |
| RenderbufferVk.h | Loading commit data... | |
| RendererVk.cpp | Loading commit data... | |
| RendererVk.h | Loading commit data... | |
| SamplerVk.cpp | Loading commit data... | |
| SamplerVk.h | Loading commit data... | |
| ShaderVk.cpp | Loading commit data... | |
| ShaderVk.h | Loading commit data... | |
| SurfaceVk.cpp | Loading commit data... | |
| SurfaceVk.h | Loading commit data... | |
| SyncVk.cpp | Loading commit data... | |
| SyncVk.h | Loading commit data... | |
| TextureVk.cpp | Loading commit data... | |
| TextureVk.h | Loading commit data... | |
| TransformFeedbackVk.cpp | Loading commit data... | |
| TransformFeedbackVk.h | Loading commit data... | |
| VertexArrayVk.cpp | Loading commit data... | |
| VertexArrayVk.h | Loading commit data... | |
| gen_vk_format_table.py | Loading commit data... | |
| gen_vk_internal_shaders.py | Loading commit data... | |
| gen_vk_mandatory_format_support_table.py | Loading commit data... | |
| vk_cache_utils.cpp | Loading commit data... | |
| vk_cache_utils.h | Loading commit data... | |
| vk_caps_utils.cpp | Loading commit data... | |
| vk_caps_utils.h | Loading commit data... | |
| vk_format_map.json | Loading commit data... | |
| vk_format_table_autogen.cpp | Loading commit data... | |
| vk_format_utils.cpp | Loading commit data... | |
| vk_format_utils.h | Loading commit data... | |
| vk_helpers.cpp | Loading commit data... | |
| vk_helpers.h | Loading commit data... | |
| vk_internal_shaders.cpp | Loading commit data... | |
| vk_internal_shaders.h | Loading commit data... | |
| vk_internal_shaders_autogen.cpp | Loading commit data... | |
| vk_internal_shaders_autogen.gni | Loading commit data... | |
| vk_internal_shaders_autogen.h | Loading commit data... | |
| vk_mandatory_format_support_data.json | Loading commit data... | |
| vk_mandatory_format_support_table_autogen.cpp | Loading commit data... | |
| vk_utils.cpp | Loading commit data... | |
| vk_utils.h | Loading commit data... |