The app "Car Parking Multiplayer" enables GL_SAMPLE_ALPHA_TO_COVERAGE, which leads to a VVL error when LINE_RASTERIZATION_MODE_BRESENHAM is also enabled: VUID-VkGraphicsPipelineCreateInfo-lineRasterizationMode-02766: The Vulkan spec states: If the lineRasterizationMode member of a VkPipelineRasterizationLineStateCreateInfoEXT structure included in the pNext chain of pRasterizationState is VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT or VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT and if rasterization is enabled, then the alphaToCoverageEnable, alphaToOneEnable, and sampleShadingEnable members of pMultisampleState must all be VK_FALSE. This CL adds the additional checking to GraphicsPipelineDesc::initializePipeline() to ensure those conditions are met before setting lineRasterizationMode to VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT. Bug: angleproject:5613 Test: StateChangeTest.AlphaToCoverageEnable Change-Id: Ie2286078f6916c01a19ae6f932321a86619bd4e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2694094Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
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