This will allow them to be imported dynamically without name mangling. This is necessary because sometimes SwiftShader overrides libGLESv2 and libEGL, so we need to determine at run-time if we are running with "actual" ANGLE. BUG=466735 Change-Id: I396d717b79066feb8ed0d577ee7386b33eb1d160 Reviewed-on: https://chromium-review.googlesource.com/259954Reviewed-by:Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| build | Loading commit data... | |
| extensions | Loading commit data... | |
| include | Loading commit data... | |
| samples | Loading commit data... | |
| src | Loading commit data... | |
| tests | Loading commit data... | |
| util | Loading commit data... | |
| .gitattributes | Loading commit data... | |
| .gitignore | Loading commit data... | |
| AUTHORS | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CONTRIBUTORS | Loading commit data... | |
| DEPS | Loading commit data... | |
| LICENSE | Loading commit data... | |
| README.chromium | Loading commit data... | |
| README.md | Loading commit data... | |
| angle.isolate | Loading commit data... | |
| codereview.settings | Loading commit data... | |
| enumerate_files.py | Loading commit data... | |
| generate_winrt_projects.py | Loading commit data... |