A few bugs, like missing destructors or Release calls were leaking D3D resources in a few places on exit. This patch should fix all the unreleased D3D object warnings on exit when running a sample app. BUG=angle:589 Change-Id: Ib50df3229998938cddc2859d6f2d19ddd3a4db47 Reviewed-on: https://chromium-review.googlesource.com/190079Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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| BufferStorage.cpp | Loading commit data... | |
| BufferStorage.h | Loading commit data... | |
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| IndexDataManager.h | Loading commit data... | |
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| Renderer.cpp | Loading commit data... | |
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| TextureStorage.cpp | Loading commit data... | |
| TextureStorage.h | Loading commit data... | |
| VertexBuffer.cpp | Loading commit data... | |
| VertexBuffer.h | Loading commit data... | |
| VertexDataManager.cpp | Loading commit data... | |
| VertexDataManager.h | Loading commit data... | |
| copyimage.cpp | Loading commit data... | |
| copyimage.h | Loading commit data... | |
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| generatemip.h | Loading commit data... | |
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| loadimage.cpp | Loading commit data... | |
| loadimage.h | Loading commit data... | |
| loadimageSSE2.cpp | Loading commit data... | |
| vertexconversion.h | Loading commit data... |