In the component type lexicon, we only use float/int/uint/norm, and we were marking the D3D9 short vertex attributes as short. This fixes the WebGL Test gl-vertexattribpointer-offsets. BUG=angle:550 Change-Id: I3853df8bad5c98b8d0986bfa4ea73d254264ad56 Reviewed-on: https://chromium-review.googlesource.com/191950Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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| Blit9.h | Loading commit data... | |
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| BufferStorage9.h | Loading commit data... | |
| Fence9.cpp | Loading commit data... | |
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| Image9.h | Loading commit data... | |
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| IndexBuffer9.h | Loading commit data... | |
| Query9.cpp | Loading commit data... | |
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| RenderTarget9.h | Loading commit data... | |
| Renderer9.cpp | Loading commit data... | |
| Renderer9.h | Loading commit data... | |
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| ShaderExecutable9.cpp | Loading commit data... | |
| ShaderExecutable9.h | Loading commit data... | |
| SwapChain9.cpp | Loading commit data... | |
| SwapChain9.h | Loading commit data... | |
| TextureStorage9.cpp | Loading commit data... | |
| TextureStorage9.h | Loading commit data... | |
| VertexBuffer9.cpp | Loading commit data... | |
| VertexBuffer9.h | Loading commit data... | |
| VertexDeclarationCache.cpp | Loading commit data... | |
| VertexDeclarationCache.h | Loading commit data... | |
| formatutils9.cpp | Loading commit data... | |
| formatutils9.h | Loading commit data... | |
| renderer9_utils.cpp | Loading commit data... | |
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