These perf tests use the D3D NULL renderers to measure pure CPU time, with no GPU limitations. Also fix our D3D9 SwapChain code to skip creating a SwapChain for NULLREF D3D9 devices, and the vertex decl code to reinitialize the formats when finding a mismatch with the previous value. BUG=angleproject:955 Change-Id: I449e63177b48afd1559c36244de0bc252814e813 Reviewed-on: https://chromium-review.googlesource.com/262208Reviewed-by:Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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| vertexconversion.h | Loading commit data... |