FBConfigs where missing some filtering that wasn't needed on NVIDIA: the multisample and accumulation buffers must be the same as the context's config otherwise glXMakeCurrent will fail. See FBConfigCompatibility.md for more details. BUG=angleproject:1109 Change-Id: Ied3336f9f5227594b143c884c4546fd603238b47 Reviewed-on: https://chromium-review.googlesource.com/289273Reviewed-by:Geoff Lang <geofflang@chromium.org> Tested-by:
Corentin Wallez <cwallez@chromium.org>
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