| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| BufferSubData.cpp | ||
| BufferSubData.h | ||
| SimpleBenchmark.cpp | ||
| SimpleBenchmark.h | ||
| SimpleBenchmarks.cpp | ||
| TexSubImage.cpp | ||
| TexSubImage.h |
Currently we are about 2x as slow on this micro-benchmark in D3D11. Preliminary testing suggests using CopySubresourceRegion gives improved performance across the board, but testing could disprove this hypothesis. Modified from a sample from bajones. BUG=angle:705 Change-Id: Iedf36a4e7b9b9bbed308302fd2bf3912acacbd2c Reviewed-on: https://chromium-review.googlesource.com/216272Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| BufferSubData.cpp | Loading commit data... | |
| BufferSubData.h | Loading commit data... | |
| SimpleBenchmark.cpp | Loading commit data... | |
| SimpleBenchmark.h | Loading commit data... | |
| SimpleBenchmarks.cpp | Loading commit data... | |
| TexSubImage.cpp | Loading commit data... | |
| TexSubImage.h | Loading commit data... |