*re-land with build fix for Clang* We had a funny bug where the Handle Allocator would re-allocate reserved handles after the app layer creates one with Bind rather than using Gen. This affects Textures, Buffers and Renderbuffers. Fix this by using a different allocation scheme. It should still be fast on the "good" case (using Gen) and use tree lookups on the bind case. Also add some unit tests. BUG=angleproject:942 Change-Id: I63ce608fcd6a11f92e2b5421f090551934e729ed Reviewed-on: https://chromium-review.googlesource.com/261591Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| build | Loading commit data... | |
| extensions | Loading commit data... | |
| include | Loading commit data... | |
| samples | Loading commit data... | |
| src | Loading commit data... | |
| tests | Loading commit data... | |
| util | Loading commit data... | |
| .gitattributes | Loading commit data... | |
| .gitignore | Loading commit data... | |
| AUTHORS | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CONTRIBUTORS | Loading commit data... | |
| DEPS | Loading commit data... | |
| LICENSE | Loading commit data... | |
| README.chromium | Loading commit data... | |
| README.md | Loading commit data... | |
| angle.isolate | Loading commit data... | |
| codereview.settings | Loading commit data... | |
| enumerate_files.py | Loading commit data... | |
| generate_winrt_projects.py | Loading commit data... |