This moves the start-up and tear-down code for D3DCompiler.dll into an object that Renderer9 and Renderer11 use. This will help future efforts to remove references to HLSL at the GL/Renderer interface level. BUG=angle:558 Change-Id: I18fcf9b237265d69c1d7d2ea345696c8fd31df29 Reviewed-on: https://chromium-review.googlesource.com/185568Tested-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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