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| common | ||
| compiler | ||
| gpu_info_util | ||
| image_util | ||
| libANGLE | ||
| libEGL | ||
| libGLESv1_CM | ||
| libGLESv2 | ||
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| commit.h | ||
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| compiler.gypi | ||
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| libGLESv2.gypi |
If we attempt to compile the GLES1 emulation shader when the client version is 1, we use the webgl 1 / GLES2 spec, not the GLES3 spec that we use for GLES1 emulation. This CL adds a case in Compiler.cpp for ES 1 contexts to use the higher spec shader compiler. BUG=angleproject:2306 Change-Id: I86fe534dd405279155bd81680fed77b8f9a09042 Reviewed-on: https://chromium-review.googlesource.com/925548Reviewed-by:Lingfeng Yang <lfy@google.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
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