Use fewer ramp up repetitions when KeepRunningBatch is used (#1113)
Use the benchmark's reported iteration count when estimating
iterations for the next repetition, rather than the requested
iteration count. When the benchmark uses KeepRunningBatch the actual
iteration count can be larger than the one the runner requested.
Prior to this fix the runner was underestimating the next iteration
count, sometimes significantly so. Consider the case of a benchmark
using a batch size of 1024. Prior to this change, the benchmark
runner would attempt iteration counts 1, 10, 100 and 1000, yet the
benchmark itself would do the same amount of work each time: a single
batch of 1024 iterations. The discrepancy could also contribute to
estimation errors once the benchmark time reached 10% of the target.
For example, if the very first batch of 1024 iterations reached 10% of
benchmark_min_min time, the runner would attempt to scale that to 100%
from a basis of one iteration rather than 1024.
This bug was particularly noticeable in benchmarks with large batch
sizes, especially when the benchmark also had slow set up or tear down
phases.
With this fix in place it is possible to use KeepRunningBatch to
achieve a kind of "minimum iteration count" feature by using a larger
fixed batch size. For example, a benchmark may build a map of 500K
elements and test a "find" operation. There is no point in running
"find" just 1, 10, 100, etc., times. The benchmark can now pick a
batch size of something like 10K, and the runner will arrive at the
final max iteration count with in noticeably fewer repetitions.
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