Commit 016e47f7 by John Kessenich

Merge branch 'only-parse-inf-constant-in-hlsl' of…

Merge branch 'only-parse-inf-constant-in-hlsl' of https://github.com/xorgy/glslang into xorgy-only-parse-inf-constant-in-hlsl
parents 6e33b787 60312662
...@@ -11,7 +11,9 @@ ERROR: 0:50: '' : hexadecimal literal too big ...@@ -11,7 +11,9 @@ ERROR: 0:50: '' : hexadecimal literal too big
ERROR: 0:88: '' : float literal needs a decimal point or exponent ERROR: 0:88: '' : float literal needs a decimal point or exponent
ERROR: 0:98: '' : numeric literal too big ERROR: 0:98: '' : numeric literal too big
ERROR: 0:101: '' : numeric literal too big ERROR: 0:101: '' : numeric literal too big
ERROR: 12 compilation errors. No code generated. ERROR: 0:104: '#' : preprocessor directive cannot be preceded by another token
ERROR: 0:104: '' : syntax error, unexpected $end, expecting COMMA or SEMICOLON
ERROR: 14 compilation errors. No code generated.
Shader version: 400 Shader version: 400
...@@ -404,21 +406,6 @@ ERROR: node is still EOpNull! ...@@ -404,21 +406,6 @@ ERROR: node is still EOpNull!
0:103 'g6' ( global int) 0:103 'g6' ( global int)
0:103 Constant: 0:103 Constant:
0:103 -2 (const int) 0:103 -2 (const int)
0:104 Sequence
0:104 move second child to first child ( temp float)
0:104 'inf1' ( global float)
0:104 Constant:
0:104 -1.#INF
0:105 Sequence
0:105 move second child to first child ( temp float)
0:105 'inf2' ( global float)
0:105 Constant:
0:105 +1.#INF
0:106 Sequence
0:106 move second child to first child ( temp float)
0:106 'inf3' ( global float)
0:106 Constant:
0:106 +1.#INF
0:? Linker Objects 0:? Linker Objects
0:? 'c2' (layout( location=2) out 4-component vector of float) 0:? 'c2' (layout( location=2) out 4-component vector of float)
0:? 'c3' (layout( location=3) out 4-component vector of float) 0:? 'c3' (layout( location=3) out 4-component vector of float)
...@@ -433,8 +420,6 @@ ERROR: node is still EOpNull! ...@@ -433,8 +420,6 @@ ERROR: node is still EOpNull!
0:? 'g5' ( global int) 0:? 'g5' ( global int)
0:? 'g6' ( global int) 0:? 'g6' ( global int)
0:? 'inf1' ( global float) 0:? 'inf1' ( global float)
0:? 'inf2' ( global float)
0:? 'inf3' ( global float)
Linked fragment stage: Linked fragment stage:
...@@ -830,21 +815,6 @@ ERROR: node is still EOpNull! ...@@ -830,21 +815,6 @@ ERROR: node is still EOpNull!
0:103 'g6' ( global int) 0:103 'g6' ( global int)
0:103 Constant: 0:103 Constant:
0:103 -2 (const int) 0:103 -2 (const int)
0:104 Sequence
0:104 move second child to first child ( temp float)
0:104 'inf1' ( global float)
0:104 Constant:
0:104 -1.#INF
0:105 Sequence
0:105 move second child to first child ( temp float)
0:105 'inf2' ( global float)
0:105 Constant:
0:105 +1.#INF
0:106 Sequence
0:106 move second child to first child ( temp float)
0:106 'inf3' ( global float)
0:106 Constant:
0:106 +1.#INF
0:? Linker Objects 0:? Linker Objects
0:? 'c2' (layout( location=2) out 4-component vector of float) 0:? 'c2' (layout( location=2) out 4-component vector of float)
0:? 'c3' (layout( location=3) out 4-component vector of float) 0:? 'c3' (layout( location=3) out 4-component vector of float)
...@@ -859,6 +829,4 @@ ERROR: node is still EOpNull! ...@@ -859,6 +829,4 @@ ERROR: node is still EOpNull!
0:? 'g5' ( global int) 0:? 'g5' ( global int)
0:? 'g6' ( global int) 0:? 'g6' ( global int)
0:? 'inf1' ( global float) 0:? 'inf1' ( global float)
0:? 'inf2' ( global float)
0:? 'inf3' ( global float)
...@@ -128,7 +128,7 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken) ...@@ -128,7 +128,7 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken)
ch = getChar(); ch = getChar();
// 1.#INF or -1.#INF // 1.#INF or -1.#INF
if (ch == '#') { if (parseContext.intermediate.getSource() == EShSourceHlsl && ch == '#') {
if ((len < 2) || if ((len < 2) ||
(len == 2 && ppToken->name[0] != '1') || (len == 2 && ppToken->name[0] != '1') ||
(len == 3 && ppToken->name[1] != '1' && !(ppToken->name[0] == '-' || ppToken->name[0] == '+')) || (len == 3 && ppToken->name[1] != '1' && !(ppToken->name[0] == '-' || ppToken->name[0] == '+')) ||
......
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