Merge pull request #890 from LoopDawg/mip-operator
HLSL: add .mips[][] operator for texture types
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Test/baseResults/hlsl.mip.negative.frag.out
0 → 100644
Test/baseResults/hlsl.mip.negative2.frag.out
0 → 100644
Test/baseResults/hlsl.mip.operator.frag.out
0 → 100644
Test/hlsl.mip.negative.frag
0 → 100644
Test/hlsl.mip.negative2.frag
0 → 100644
Test/hlsl.mip.operator.frag
0 → 100644
Test/remap.specconst.comp
0 → 100644
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