Commit efe17cda by John Kessenich

Merge remote-tracking branch 'GitHub/master'

parents a9090917 b5b5f918
......@@ -14,6 +14,7 @@ set(HEADERS
bitutils.h
spirv.hpp
GLSL.std.450.h
GLSL.ext.EXT.h
GLSL.ext.KHR.h
GlslangToSpv.h
hex_float.h
......
......@@ -27,13 +27,8 @@
#ifndef GLSLextAMD_H
#define GLSLextAMD_H
enum BuiltIn;
enum Capability;
enum Decoration;
enum Op;
static const int GLSLextAMDVersion = 100;
static const int GLSLextAMDRevision = 6;
static const int GLSLextAMDRevision = 7;
// SPV_AMD_shader_ballot
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
......@@ -107,4 +102,7 @@ static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader
// SPV_AMD_shader_fragment_mask
static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
// SPV_AMD_gpu_shader_half_float_fetch
static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
#endif // #ifndef GLSLextAMD_H
......@@ -27,13 +27,11 @@
#ifndef GLSLextEXT_H
#define GLSLextEXT_H
enum BuiltIn;
enum Op;
enum Capability;
static const int GLSLextEXTVersion = 100;
static const int GLSLextEXTRevision = 1;
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
#endif // #ifndef GLSLextEXT_H
......@@ -27,10 +27,6 @@
#ifndef GLSLextKHR_H
#define GLSLextKHR_H
enum BuiltIn;
enum Op;
enum Capability;
static const int GLSLextKHRVersion = 100;
static const int GLSLextKHRRevision = 2;
......@@ -42,7 +38,5 @@ static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shade
static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
#endif // #ifndef GLSLextKHR_H
......@@ -2391,6 +2391,12 @@ spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
{
switch (sampler.type) {
case glslang::EbtFloat: return builder.makeFloatType(32);
#ifdef AMD_EXTENSIONS
case glslang::EbtFloat16:
builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
builder.addCapability(spv::CapabilityFloat16ImageAMD);
return builder.makeFloatType(16);
#endif
case glslang::EbtInt: return builder.makeIntType(32);
case glslang::EbtUint: return builder.makeUintType(32);
default:
......@@ -3226,9 +3232,15 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
glslang::TSampler sampler = {};
bool cubeCompare = false;
#ifdef AMD_EXTENSIONS
bool f16ShadowCompare = false;
#endif
if (node.isTexture() || node.isImage()) {
sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
#ifdef AMD_EXTENSIONS
f16ShadowCompare = sampler.shadow && glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
#endif
}
for (int i = 0; i < (int)glslangArguments.size(); ++i) {
......@@ -3253,6 +3265,21 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
lvalue = true;
break;
#ifdef AMD_EXTENSIONS
case glslang::EOpSparseTexture:
if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
lvalue = true;
break;
case glslang::EOpSparseTextureClamp:
if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
lvalue = true;
break;
case glslang::EOpSparseTextureLod:
case glslang::EOpSparseTextureOffset:
if ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
lvalue = true;
break;
#else
case glslang::EOpSparseTexture:
if ((cubeCompare && i == 3) || (! cubeCompare && i == 2))
lvalue = true;
......@@ -3266,6 +3293,7 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if (i == 3)
lvalue = true;
break;
#endif
case glslang::EOpSparseTextureFetch:
if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
lvalue = true;
......@@ -3274,6 +3302,23 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
lvalue = true;
break;
#ifdef AMD_EXTENSIONS
case glslang::EOpSparseTextureLodOffset:
case glslang::EOpSparseTextureGrad:
case glslang::EOpSparseTextureOffsetClamp:
if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
lvalue = true;
break;
case glslang::EOpSparseTextureGradOffset:
case glslang::EOpSparseTextureGradClamp:
if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
lvalue = true;
break;
case glslang::EOpSparseTextureGradOffsetClamp:
if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
lvalue = true;
break;
#else
case glslang::EOpSparseTextureLodOffset:
case glslang::EOpSparseTextureGrad:
case glslang::EOpSparseTextureOffsetClamp:
......@@ -3289,6 +3334,7 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
if (i == 6)
lvalue = true;
break;
#endif
case glslang::EOpSparseTextureGather:
if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
lvalue = true;
......@@ -3341,6 +3387,12 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
// Process a GLSL texturing op (will be SPV image)
const glslang::TSampler sampler = node->getAsAggregate() ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler()
: node->getAsUnaryNode()->getOperand()->getAsTyped()->getType().getSampler();
#ifdef AMD_EXTENSIONS
bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
: false;
#endif
std::vector<spv::Id> arguments;
if (node->getAsAggregate())
translateArguments(*node->getAsAggregate(), arguments);
......@@ -3584,6 +3636,9 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
#ifdef AMD_EXTENSIONS
if (cracked.gather)
++nonBiasArgCount; // comp argument should be present when bias argument is present
if (f16ShadowCompare)
++nonBiasArgCount;
#endif
if (cracked.offset)
++nonBiasArgCount;
......@@ -3627,7 +3682,11 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
bool noImplicitLod = false;
// sort out where Dref is coming from
#ifdef AMD_EXTENSIONS
if (cubeCompare || f16ShadowCompare) {
#else
if (cubeCompare) {
#endif
params.Dref = arguments[2];
++extraArgs;
} else if (sampler.shadow && cracked.gather) {
......
......@@ -1750,7 +1750,11 @@ Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameter
break;
}
case OpImageQueryLod:
#ifdef AMD_EXTENSIONS
resultType = makeVectorType(getScalarTypeId(getTypeId(parameters.coords)), 2);
#else
resultType = makeVectorType(makeFloatType(32), 2);
#endif
break;
case OpImageQueryLevels:
case OpImageQuerySamples:
......
......@@ -858,6 +858,7 @@ const char* CapabilityString(int info)
case 5013: return "StencilExportEXT";
#ifdef AMD_EXTENSIONS
case 5008: return "Float16ImageAMD";
case 5009: return "ImageGatherBiasLodAMD";
case 5010: return "FragmentMaskAMD";
case 5015: return "ImageReadWriteLodAMD";
......
......@@ -393,6 +393,8 @@ enum Decoration {
DecorationPassthroughNV = 5250,
DecorationViewportRelativeNV = 5252,
DecorationSecondaryViewportRelativeNV = 5256,
DecorationHlslCounterBufferGOOGLE = 5634,
DecorationHlslSemanticGOOGLE = 5635,
DecorationMax = 0x7fffffff,
};
......@@ -673,6 +675,7 @@ enum Capability {
CapabilityVariablePointers = 4442,
CapabilityAtomicStorageOps = 4445,
CapabilitySampleMaskPostDepthCoverage = 4447,
CapabilityFloat16ImageAMD = 5008,
CapabilityImageGatherBiasLodAMD = 5009,
CapabilityFragmentMaskAMD = 5010,
CapabilityStencilExportEXT = 5013,
......@@ -1056,6 +1059,8 @@ enum Op {
OpSubgroupBlockWriteINTEL = 5576,
OpSubgroupImageBlockReadINTEL = 5577,
OpSubgroupImageBlockWriteINTEL = 5578,
OpDecorateStringGOOGLE = 5632,
OpMemberDecorateStringGOOGLE = 5633,
OpMax = 0x7fffffff,
};
......
......@@ -584,7 +584,7 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
case 'V':
setVulkanSpv();
if (argv[0][2] != 0)
ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
ClientInputSemanticsVersion = getAttachedNumber("-V<num> client input semantics");
break;
case 'c':
Options |= EOptionDumpConfig;
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -206,6 +206,9 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
switch (type) {
case EbtFloat: break;
#ifdef AMD_EXTENSIONS
case EbtFloat16: s.append("f16"); break;
#endif
case EbtInt8: s.append("i8"); break;
case EbtUint16: s.append("u8"); break;
case EbtInt16: s.append("i16"); break;
......
......@@ -1521,6 +1521,12 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
}
if (arg > 0) {
#ifdef AMD_EXTENSIONS
bool f16ShadowCompare = (*argp)[1]->getAsTyped()->getBasicType() == EbtFloat16 && arg0->getType().getSampler().shadow;
if (f16ShadowCompare)
++arg;
#endif
if (! (*argp)[arg]->getAsConstantUnion())
error(loc, "argument must be compile-time constant", "texel offset", "");
else {
......
......@@ -630,6 +630,54 @@ void TScanContext::fillInKeywordMap()
(*KeywordMap)["usubpassInput"] = USUBPASSINPUT;
(*KeywordMap)["usubpassInputMS"] = USUBPASSINPUTMS;
#ifdef AMD_EXTENSIONS
(*KeywordMap)["f16sampler1D"] = F16SAMPLER1D;
(*KeywordMap)["f16sampler2D"] = F16SAMPLER2D;
(*KeywordMap)["f16sampler3D"] = F16SAMPLER3D;
(*KeywordMap)["f16sampler2DRect"] = F16SAMPLER2DRECT;
(*KeywordMap)["f16samplerCube"] = F16SAMPLERCUBE;
(*KeywordMap)["f16sampler1DArray"] = F16SAMPLER1DARRAY;
(*KeywordMap)["f16sampler2DArray"] = F16SAMPLER2DARRAY;
(*KeywordMap)["f16samplerCubeArray"] = F16SAMPLERCUBEARRAY;
(*KeywordMap)["f16samplerBuffer"] = F16SAMPLERBUFFER;
(*KeywordMap)["f16sampler2DMS"] = F16SAMPLER2DMS;
(*KeywordMap)["f16sampler2DMSArray"] = F16SAMPLER2DMSARRAY;
(*KeywordMap)["f16sampler1DShadow"] = F16SAMPLER1DSHADOW;
(*KeywordMap)["f16sampler2DShadow"] = F16SAMPLER2DSHADOW;
(*KeywordMap)["f16sampler2DRectShadow"] = F16SAMPLER2DRECTSHADOW;
(*KeywordMap)["f16samplerCubeShadow"] = F16SAMPLERCUBESHADOW;
(*KeywordMap)["f16sampler1DArrayShadow"] = F16SAMPLER1DARRAYSHADOW;
(*KeywordMap)["f16sampler2DArrayShadow"] = F16SAMPLER2DARRAYSHADOW;
(*KeywordMap)["f16samplerCubeArrayShadow"] = F16SAMPLERCUBEARRAYSHADOW;
(*KeywordMap)["f16image1D"] = F16IMAGE1D;
(*KeywordMap)["f16image2D"] = F16IMAGE2D;
(*KeywordMap)["f16image3D"] = F16IMAGE3D;
(*KeywordMap)["f16image2DRect"] = F16IMAGE2DRECT;
(*KeywordMap)["f16imageCube"] = F16IMAGECUBE;
(*KeywordMap)["f16image1DArray"] = F16IMAGE1DARRAY;
(*KeywordMap)["f16image2DArray"] = F16IMAGE2DARRAY;
(*KeywordMap)["f16imageCubeArray"] = F16IMAGECUBEARRAY;
(*KeywordMap)["f16imageBuffer"] = F16IMAGEBUFFER;
(*KeywordMap)["f16image2DMS"] = F16IMAGE2DMS;
(*KeywordMap)["f16image2DMSArray"] = F16IMAGE2DMSARRAY;
(*KeywordMap)["f16texture1D"] = F16TEXTURE1D;
(*KeywordMap)["f16texture2D"] = F16TEXTURE2D;
(*KeywordMap)["f16texture3D"] = F16TEXTURE3D;
(*KeywordMap)["f16texture2DRect"] = F16TEXTURE2DRECT;
(*KeywordMap)["f16textureCube"] = F16TEXTURECUBE;
(*KeywordMap)["f16texture1DArray"] = F16TEXTURE1DARRAY;
(*KeywordMap)["f16texture2DArray"] = F16TEXTURE2DARRAY;
(*KeywordMap)["f16textureCubeArray"] = F16TEXTURECUBEARRAY;
(*KeywordMap)["f16textureBuffer"] = F16TEXTUREBUFFER;
(*KeywordMap)["f16texture2DMS"] = F16TEXTURE2DMS;
(*KeywordMap)["f16texture2DMSArray"] = F16TEXTURE2DMSARRAY;
(*KeywordMap)["f16subpassInput"] = F16SUBPASSINPUT;
(*KeywordMap)["f16subpassInputMS"] = F16SUBPASSINPUTMS;
#endif
(*KeywordMap)["noperspective"] = NOPERSPECTIVE;
(*KeywordMap)["smooth"] = SMOOTH;
(*KeywordMap)["flat"] = FLAT;
......@@ -1165,6 +1213,7 @@ int TScanContext::tokenizeIdentifier()
parseContext.extensionTurnedOn(E_GL_KHX_shader_explicit_arithmetic_types) ||
parseContext.extensionTurnedOn(E_GL_KHX_shader_explicit_arithmetic_types_float16))))
return keyword;
return identifierOrType();
case SAMPLERCUBEARRAY:
......@@ -1330,7 +1379,7 @@ int TScanContext::tokenizeIdentifier()
case TEXTURE1DARRAY:
case SAMPLER:
case SAMPLERSHADOW:
if (parseContext.spvVersion.vulkan >= 100)
if (parseContext.spvVersion.vulkan > 0)
return keyword;
else
return identifierOrType();
......@@ -1341,11 +1390,65 @@ int TScanContext::tokenizeIdentifier()
case ISUBPASSINPUTMS:
case USUBPASSINPUT:
case USUBPASSINPUTMS:
if (parseContext.spvVersion.vulkan >= 100)
if (parseContext.spvVersion.vulkan > 0)
return keyword;
else
return identifierOrType();
#ifdef AMD_EXTENSIONS
case F16SAMPLER1D:
case F16SAMPLER2D:
case F16SAMPLER3D:
case F16SAMPLER2DRECT:
case F16SAMPLERCUBE:
case F16SAMPLER1DARRAY:
case F16SAMPLER2DARRAY:
case F16SAMPLERCUBEARRAY:
case F16SAMPLERBUFFER:
case F16SAMPLER2DMS:
case F16SAMPLER2DMSARRAY:
case F16SAMPLER1DSHADOW:
case F16SAMPLER2DSHADOW:
case F16SAMPLER1DARRAYSHADOW:
case F16SAMPLER2DARRAYSHADOW:
case F16SAMPLER2DRECTSHADOW:
case F16SAMPLERCUBESHADOW:
case F16SAMPLERCUBEARRAYSHADOW:
case F16IMAGE1D:
case F16IMAGE2D:
case F16IMAGE3D:
case F16IMAGE2DRECT:
case F16IMAGECUBE:
case F16IMAGE1DARRAY:
case F16IMAGE2DARRAY:
case F16IMAGECUBEARRAY:
case F16IMAGEBUFFER:
case F16IMAGE2DMS:
case F16IMAGE2DMSARRAY:
case F16TEXTURE1D:
case F16TEXTURE2D:
case F16TEXTURE3D:
case F16TEXTURE2DRECT:
case F16TEXTURECUBE:
case F16TEXTURE1DARRAY:
case F16TEXTURE2DARRAY:
case F16TEXTURECUBEARRAY:
case F16TEXTUREBUFFER:
case F16TEXTURE2DMS:
case F16TEXTURE2DMSARRAY:
case F16SUBPASSINPUT:
case F16SUBPASSINPUTMS:
afterType = true;
if (parseContext.symbolTable.atBuiltInLevel() ||
(parseContext.extensionTurnedOn(E_GL_AMD_gpu_shader_half_float_fetch) &&
parseContext.profile != EEsProfile && parseContext.version >= 450))
return keyword;
return identifierOrType();
#endif
case NOPERSPECTIVE:
return es30ReservedFromGLSL(130);
......
......@@ -578,7 +578,7 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
if (spvVersion.spv != 0) {
switch (profile) {
case EEsProfile:
if (spvVersion.vulkan >= 100 && version < 310) {
if (spvVersion.vulkan > 0 && version < 310) {
correct = false;
infoSink.info.message(EPrefixError, "#version: ES shaders for Vulkan SPIR-V require version 310 or higher");
version = 310;
......@@ -593,7 +593,7 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
infoSink.info.message(EPrefixError, "#version: compilation for SPIR-V does not support the compatibility profile");
break;
default:
if (spvVersion.vulkan >= 100 && version < 140) {
if (spvVersion.vulkan > 0 && version < 140) {
correct = false;
infoSink.info.message(EPrefixError, "#version: Desktop shaders for Vulkan SPIR-V require version 140 or higher");
version = 140;
......@@ -814,7 +814,7 @@ bool ProcessDeferred(
intermediate.setProfile(profile);
intermediate.setSpv(spvVersion);
RecordProcesses(intermediate, messages, sourceEntryPointName);
if (spvVersion.vulkan >= 100)
if (spvVersion.vulkan > 0)
intermediate.setOriginUpperLeft();
if ((messages & EShMsgHlslOffsets) || source == EShSourceHlsl)
intermediate.setHlslOffsets();
......
......@@ -74,6 +74,9 @@ void TType::buildMangledName(TString& mangledName) const
case EbtAtomicUint: mangledName += "au"; break;
case EbtSampler:
switch (sampler.type) {
#ifdef AMD_EXTENSIONS
case EbtFloat16: mangledName += "f16"; break;
#endif
case EbtInt: mangledName += "i"; break;
case EbtUint: mangledName += "u"; break;
default: break; // some compilers want this
......
......@@ -214,6 +214,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch] = EBhDisable;
#endif
#ifdef NV_EXTENSIONS
......@@ -371,6 +372,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_AMD_gpu_shader_int16 1\n"
"#define GL_AMD_shader_image_load_store_lod 1\n"
"#define GL_AMD_shader_fragment_mask 1\n"
"#define GL_AMD_gpu_shader_half_float_fetch 1\n"
#endif
#ifdef NV_EXTENSIONS
......@@ -856,6 +858,19 @@ void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bo
}
}
#ifdef AMD_EXTENSIONS
// Call for any operation needing GLSL float16 opaque-type support
void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile, 450, nullptr, op);
profileRequires(loc, ECompatibilityProfile, 450, nullptr, op);
}
}
#endif
// Call for any operation needing GLSL explicit int16 data-type support.
void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
......@@ -912,7 +927,7 @@ void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
// Call for any operation removed because Vulkan SPIR-V is being generated.
void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
{
if (spvVersion.vulkan >= 100)
if (spvVersion.vulkan > 0)
error(loc, "not allowed when using GLSL for Vulkan", op, "");
}
......
......@@ -84,7 +84,7 @@ struct SpvVersion {
SpvVersion() : spv(0), vulkanGlsl(0), vulkan(0), openGl(0) {}
unsigned int spv; // the version of SPIR-V to target, as defined by "word 1" of the SPIR-V binary header
int vulkanGlsl; // the version of GLSL semantics for Vulkan, from GL_KHR_vulkan_glsl, for "#define VULKAN XXX"
int vulkan; // the version of Vulkan, for which SPIR-V execution environment rules to use (100 means 1.0)
int vulkan; // the version of Vulkan, for which SPIR-V execution environment rules to use
int openGl; // the version of GLSL semantics for OpenGL, from GL_ARB_gl_spirv, for "#define GL_SPIRV XXX"
};
......@@ -184,6 +184,7 @@ const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_textur
const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
const char* const E_GL_AMD_gpu_shader_half_float_fetch = "GL_AMD_gpu_shader_half_float_fetch";
#endif
#ifdef NV_EXTENSIONS
......
......@@ -117,6 +117,40 @@
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
#ifdef AMD_EXTENSIONS
#define GL_FLOAT16_SAMPLER_1D_AMD 0x91CE
#define GL_FLOAT16_SAMPLER_2D_AMD 0x91CF
#define GL_FLOAT16_SAMPLER_3D_AMD 0x91D0
#define GL_FLOAT16_SAMPLER_CUBE_AMD 0x91D1
#define GL_FLOAT16_SAMPLER_2D_RECT_AMD 0x91D2
#define GL_FLOAT16_SAMPLER_1D_ARRAY_AMD 0x91D3
#define GL_FLOAT16_SAMPLER_2D_ARRAY_AMD 0x91D4
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_AMD 0x91D5
#define GL_FLOAT16_SAMPLER_BUFFER_AMD 0x91D6
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_AMD 0x91D7
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_ARRAY_AMD 0x91D8
#define GL_FLOAT16_SAMPLER_1D_SHADOW_AMD 0x91D9
#define GL_FLOAT16_SAMPLER_2D_SHADOW_AMD 0x91DA
#define GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD 0x91DB
#define GL_FLOAT16_SAMPLER_1D_ARRAY_SHADOW_AMD 0x91DC
#define GL_FLOAT16_SAMPLER_2D_ARRAY_SHADOW_AMD 0x91DD
#define GL_FLOAT16_SAMPLER_CUBE_SHADOW_AMD 0x91DE
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_SHADOW_AMD 0x91DF
#define GL_FLOAT16_IMAGE_1D_AMD 0x91E0
#define GL_FLOAT16_IMAGE_2D_AMD 0x91E1
#define GL_FLOAT16_IMAGE_3D_AMD 0x91E2
#define GL_FLOAT16_IMAGE_2D_RECT_AMD 0x91E3
#define GL_FLOAT16_IMAGE_CUBE_AMD 0x91E4
#define GL_FLOAT16_IMAGE_1D_ARRAY_AMD 0x91E5
#define GL_FLOAT16_IMAGE_2D_ARRAY_AMD 0x91E6
#define GL_FLOAT16_IMAGE_CUBE_MAP_ARRAY_AMD 0x91E7
#define GL_FLOAT16_IMAGE_BUFFER_AMD 0x91E8
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_AMD 0x91E9
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_ARRAY_AMD 0x91EA
#endif
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
......
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......@@ -245,151 +245,193 @@ extern int yydebug;
ISAMPLER2DMSARRAY = 455,
USAMPLER2DMSARRAY = 456,
SAMPLEREXTERNALOES = 457,
SAMPLER = 458,
SAMPLERSHADOW = 459,
TEXTURE1D = 460,
TEXTURE2D = 461,
TEXTURE3D = 462,
TEXTURECUBE = 463,
TEXTURE1DARRAY = 464,
TEXTURE2DARRAY = 465,
ITEXTURE1D = 466,
ITEXTURE2D = 467,
ITEXTURE3D = 468,
ITEXTURECUBE = 469,
ITEXTURE1DARRAY = 470,
ITEXTURE2DARRAY = 471,
UTEXTURE1D = 472,
UTEXTURE2D = 473,
UTEXTURE3D = 474,
UTEXTURECUBE = 475,
UTEXTURE1DARRAY = 476,
UTEXTURE2DARRAY = 477,
TEXTURE2DRECT = 478,
ITEXTURE2DRECT = 479,
UTEXTURE2DRECT = 480,
TEXTUREBUFFER = 481,
ITEXTUREBUFFER = 482,
UTEXTUREBUFFER = 483,
TEXTURECUBEARRAY = 484,
ITEXTURECUBEARRAY = 485,
UTEXTURECUBEARRAY = 486,
TEXTURE2DMS = 487,
ITEXTURE2DMS = 488,
UTEXTURE2DMS = 489,
TEXTURE2DMSARRAY = 490,
ITEXTURE2DMSARRAY = 491,
UTEXTURE2DMSARRAY = 492,
SUBPASSINPUT = 493,
SUBPASSINPUTMS = 494,
ISUBPASSINPUT = 495,
ISUBPASSINPUTMS = 496,
USUBPASSINPUT = 497,
USUBPASSINPUTMS = 498,
IMAGE1D = 499,
IIMAGE1D = 500,
UIMAGE1D = 501,
IMAGE2D = 502,
IIMAGE2D = 503,
UIMAGE2D = 504,
IMAGE3D = 505,
IIMAGE3D = 506,
UIMAGE3D = 507,
IMAGE2DRECT = 508,
IIMAGE2DRECT = 509,
UIMAGE2DRECT = 510,
IMAGECUBE = 511,
IIMAGECUBE = 512,
UIMAGECUBE = 513,
IMAGEBUFFER = 514,
IIMAGEBUFFER = 515,
UIMAGEBUFFER = 516,
IMAGE1DARRAY = 517,
IIMAGE1DARRAY = 518,
UIMAGE1DARRAY = 519,
IMAGE2DARRAY = 520,
IIMAGE2DARRAY = 521,
UIMAGE2DARRAY = 522,
IMAGECUBEARRAY = 523,
IIMAGECUBEARRAY = 524,
UIMAGECUBEARRAY = 525,
IMAGE2DMS = 526,
IIMAGE2DMS = 527,
UIMAGE2DMS = 528,
IMAGE2DMSARRAY = 529,
IIMAGE2DMSARRAY = 530,
UIMAGE2DMSARRAY = 531,
STRUCT = 532,
VOID = 533,
WHILE = 534,
IDENTIFIER = 535,
TYPE_NAME = 536,
FLOATCONSTANT = 537,
DOUBLECONSTANT = 538,
INT16CONSTANT = 539,
UINT16CONSTANT = 540,
INT32CONSTANT = 541,
UINT32CONSTANT = 542,
INTCONSTANT = 543,
UINTCONSTANT = 544,
INT64CONSTANT = 545,
UINT64CONSTANT = 546,
BOOLCONSTANT = 547,
FLOAT16CONSTANT = 548,
LEFT_OP = 549,
RIGHT_OP = 550,
INC_OP = 551,
DEC_OP = 552,
LE_OP = 553,
GE_OP = 554,
EQ_OP = 555,
NE_OP = 556,
AND_OP = 557,
OR_OP = 558,
XOR_OP = 559,
MUL_ASSIGN = 560,
DIV_ASSIGN = 561,
ADD_ASSIGN = 562,
MOD_ASSIGN = 563,
LEFT_ASSIGN = 564,
RIGHT_ASSIGN = 565,
AND_ASSIGN = 566,
XOR_ASSIGN = 567,
OR_ASSIGN = 568,
SUB_ASSIGN = 569,
LEFT_PAREN = 570,
RIGHT_PAREN = 571,
LEFT_BRACKET = 572,
RIGHT_BRACKET = 573,
LEFT_BRACE = 574,
RIGHT_BRACE = 575,
DOT = 576,
COMMA = 577,
COLON = 578,
EQUAL = 579,
SEMICOLON = 580,
BANG = 581,
DASH = 582,
TILDE = 583,
PLUS = 584,
STAR = 585,
SLASH = 586,
PERCENT = 587,
LEFT_ANGLE = 588,
RIGHT_ANGLE = 589,
VERTICAL_BAR = 590,
CARET = 591,
AMPERSAND = 592,
QUESTION = 593,
INVARIANT = 594,
PRECISE = 595,
HIGH_PRECISION = 596,
MEDIUM_PRECISION = 597,
LOW_PRECISION = 598,
PRECISION = 599,
PACKED = 600,
RESOURCE = 601,
SUPERP = 602
F16SAMPLER1D = 458,
F16SAMPLER2D = 459,
F16SAMPLER3D = 460,
F16SAMPLER2DRECT = 461,
F16SAMPLERCUBE = 462,
F16SAMPLER1DARRAY = 463,
F16SAMPLER2DARRAY = 464,
F16SAMPLERCUBEARRAY = 465,
F16SAMPLERBUFFER = 466,
F16SAMPLER2DMS = 467,
F16SAMPLER2DMSARRAY = 468,
F16SAMPLER1DSHADOW = 469,
F16SAMPLER2DSHADOW = 470,
F16SAMPLER1DARRAYSHADOW = 471,
F16SAMPLER2DARRAYSHADOW = 472,
F16SAMPLER2DRECTSHADOW = 473,
F16SAMPLERCUBESHADOW = 474,
F16SAMPLERCUBEARRAYSHADOW = 475,
SAMPLER = 476,
SAMPLERSHADOW = 477,
TEXTURE1D = 478,
TEXTURE2D = 479,
TEXTURE3D = 480,
TEXTURECUBE = 481,
TEXTURE1DARRAY = 482,
TEXTURE2DARRAY = 483,
ITEXTURE1D = 484,
ITEXTURE2D = 485,
ITEXTURE3D = 486,
ITEXTURECUBE = 487,
ITEXTURE1DARRAY = 488,
ITEXTURE2DARRAY = 489,
UTEXTURE1D = 490,
UTEXTURE2D = 491,
UTEXTURE3D = 492,
UTEXTURECUBE = 493,
UTEXTURE1DARRAY = 494,
UTEXTURE2DARRAY = 495,
TEXTURE2DRECT = 496,
ITEXTURE2DRECT = 497,
UTEXTURE2DRECT = 498,
TEXTUREBUFFER = 499,
ITEXTUREBUFFER = 500,
UTEXTUREBUFFER = 501,
TEXTURECUBEARRAY = 502,
ITEXTURECUBEARRAY = 503,
UTEXTURECUBEARRAY = 504,
TEXTURE2DMS = 505,
ITEXTURE2DMS = 506,
UTEXTURE2DMS = 507,
TEXTURE2DMSARRAY = 508,
ITEXTURE2DMSARRAY = 509,
UTEXTURE2DMSARRAY = 510,
F16TEXTURE1D = 511,
F16TEXTURE2D = 512,
F16TEXTURE3D = 513,
F16TEXTURE2DRECT = 514,
F16TEXTURECUBE = 515,
F16TEXTURE1DARRAY = 516,
F16TEXTURE2DARRAY = 517,
F16TEXTURECUBEARRAY = 518,
F16TEXTUREBUFFER = 519,
F16TEXTURE2DMS = 520,
F16TEXTURE2DMSARRAY = 521,
SUBPASSINPUT = 522,
SUBPASSINPUTMS = 523,
ISUBPASSINPUT = 524,
ISUBPASSINPUTMS = 525,
USUBPASSINPUT = 526,
USUBPASSINPUTMS = 527,
F16SUBPASSINPUT = 528,
F16SUBPASSINPUTMS = 529,
IMAGE1D = 530,
IIMAGE1D = 531,
UIMAGE1D = 532,
IMAGE2D = 533,
IIMAGE2D = 534,
UIMAGE2D = 535,
IMAGE3D = 536,
IIMAGE3D = 537,
UIMAGE3D = 538,
IMAGE2DRECT = 539,
IIMAGE2DRECT = 540,
UIMAGE2DRECT = 541,
IMAGECUBE = 542,
IIMAGECUBE = 543,
UIMAGECUBE = 544,
IMAGEBUFFER = 545,
IIMAGEBUFFER = 546,
UIMAGEBUFFER = 547,
IMAGE1DARRAY = 548,
IIMAGE1DARRAY = 549,
UIMAGE1DARRAY = 550,
IMAGE2DARRAY = 551,
IIMAGE2DARRAY = 552,
UIMAGE2DARRAY = 553,
IMAGECUBEARRAY = 554,
IIMAGECUBEARRAY = 555,
UIMAGECUBEARRAY = 556,
IMAGE2DMS = 557,
IIMAGE2DMS = 558,
UIMAGE2DMS = 559,
IMAGE2DMSARRAY = 560,
IIMAGE2DMSARRAY = 561,
UIMAGE2DMSARRAY = 562,
F16IMAGE1D = 563,
F16IMAGE2D = 564,
F16IMAGE3D = 565,
F16IMAGE2DRECT = 566,
F16IMAGECUBE = 567,
F16IMAGE1DARRAY = 568,
F16IMAGE2DARRAY = 569,
F16IMAGECUBEARRAY = 570,
F16IMAGEBUFFER = 571,
F16IMAGE2DMS = 572,
F16IMAGE2DMSARRAY = 573,
STRUCT = 574,
VOID = 575,
WHILE = 576,
IDENTIFIER = 577,
TYPE_NAME = 578,
FLOATCONSTANT = 579,
DOUBLECONSTANT = 580,
INT16CONSTANT = 581,
UINT16CONSTANT = 582,
INT32CONSTANT = 583,
UINT32CONSTANT = 584,
INTCONSTANT = 585,
UINTCONSTANT = 586,
INT64CONSTANT = 587,
UINT64CONSTANT = 588,
BOOLCONSTANT = 589,
FLOAT16CONSTANT = 590,
LEFT_OP = 591,
RIGHT_OP = 592,
INC_OP = 593,
DEC_OP = 594,
LE_OP = 595,
GE_OP = 596,
EQ_OP = 597,
NE_OP = 598,
AND_OP = 599,
OR_OP = 600,
XOR_OP = 601,
MUL_ASSIGN = 602,
DIV_ASSIGN = 603,
ADD_ASSIGN = 604,
MOD_ASSIGN = 605,
LEFT_ASSIGN = 606,
RIGHT_ASSIGN = 607,
AND_ASSIGN = 608,
XOR_ASSIGN = 609,
OR_ASSIGN = 610,
SUB_ASSIGN = 611,
LEFT_PAREN = 612,
RIGHT_PAREN = 613,
LEFT_BRACKET = 614,
RIGHT_BRACKET = 615,
LEFT_BRACE = 616,
RIGHT_BRACE = 617,
DOT = 618,
COMMA = 619,
COLON = 620,
EQUAL = 621,
SEMICOLON = 622,
BANG = 623,
DASH = 624,
TILDE = 625,
PLUS = 626,
STAR = 627,
SLASH = 628,
PERCENT = 629,
LEFT_ANGLE = 630,
RIGHT_ANGLE = 631,
VERTICAL_BAR = 632,
CARET = 633,
AMPERSAND = 634,
QUESTION = 635,
INVARIANT = 636,
PRECISE = 637,
HIGH_PRECISION = 638,
MEDIUM_PRECISION = 639,
LOW_PRECISION = 640,
PRECISION = 641,
PACKED = 642,
RESOURCE = 643,
SUPERP = 644
};
#endif
......@@ -433,7 +475,7 @@ union YYSTYPE
};
} interm;
#line 437 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
#line 479 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
};
# define YYSTYPE_IS_TRIVIAL 1
# define YYSTYPE_IS_DECLARED 1
......
......@@ -379,7 +379,7 @@ public:
processes.addProcess("client opengl100");
// target-environment processes
if (spvVersion.vulkan == 100)
if (spvVersion.vulkan > 0)
processes.addProcess("target-env vulkan1.0");
else if (spvVersion.vulkan > 0)
processes.addProcess("target-env vulkanUnknown");
......
......@@ -79,6 +79,9 @@ public:
virtual void fullIntegerCheck(const TSourceLoc&, const char* op);
virtual void doubleCheck(const TSourceLoc&, const char* op);
virtual void float16Check(const TSourceLoc&, const char* op, bool builtIn = false);
#ifdef AMD_EXTENSIONS
virtual void float16OpaqueCheck(const TSourceLoc&, const char* op, bool builtIn = false);
#endif
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
virtual void explicitInt8Check(const TSourceLoc&, const char* op, bool builtIn = false);
virtual void explicitInt16Check(const TSourceLoc&, const char* op, bool builtIn = false);
......
......@@ -415,6 +415,36 @@ public:
case EsdBuffer:
return GL_SAMPLER_BUFFER;
}
#ifdef AMD_EXTENSIONS
case EbtFloat16:
switch ((int)sampler.dim) {
case Esd1D:
switch ((int)sampler.shadow) {
case false: return sampler.arrayed ? GL_FLOAT16_SAMPLER_1D_ARRAY_AMD : GL_FLOAT16_SAMPLER_1D_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_1D_ARRAY_SHADOW_AMD : GL_FLOAT16_SAMPLER_1D_SHADOW_AMD;
}
case Esd2D:
switch ((int)sampler.ms) {
case false:
switch ((int)sampler.shadow) {
case false: return sampler.arrayed ? GL_FLOAT16_SAMPLER_2D_ARRAY_AMD : GL_FLOAT16_SAMPLER_2D_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_2D_ARRAY_SHADOW_AMD : GL_FLOAT16_SAMPLER_2D_SHADOW_AMD;
}
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_ARRAY_AMD : GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_AMD;
}
case Esd3D:
return GL_FLOAT16_SAMPLER_3D_AMD;
case EsdCube:
switch ((int)sampler.shadow) {
case false: return sampler.arrayed ? GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_AMD : GL_FLOAT16_SAMPLER_CUBE_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_SHADOW_AMD : GL_FLOAT16_SAMPLER_CUBE_SHADOW_AMD;
}
case EsdRect:
return sampler.shadow ? GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD : GL_FLOAT16_SAMPLER_2D_RECT_AMD;
case EsdBuffer:
return GL_FLOAT16_SAMPLER_BUFFER_AMD;
}
#endif
case EbtInt:
switch ((int)sampler.dim) {
case Esd1D:
......@@ -477,6 +507,26 @@ public:
case EsdBuffer:
return GL_IMAGE_BUFFER;
}
#ifdef AMD_EXTENSIONS
case EbtFloat16:
switch ((int)sampler.dim) {
case Esd1D:
return sampler.arrayed ? GL_FLOAT16_IMAGE_1D_ARRAY_AMD : GL_FLOAT16_IMAGE_1D_AMD;
case Esd2D:
switch ((int)sampler.ms) {
case false: return sampler.arrayed ? GL_FLOAT16_IMAGE_2D_ARRAY_AMD : GL_FLOAT16_IMAGE_2D_AMD;
case true: return sampler.arrayed ? GL_FLOAT16_IMAGE_2D_MULTISAMPLE_ARRAY_AMD : GL_FLOAT16_IMAGE_2D_MULTISAMPLE_AMD;
}
case Esd3D:
return GL_FLOAT16_IMAGE_3D_AMD;
case EsdCube:
return sampler.arrayed ? GL_FLOAT16_IMAGE_CUBE_MAP_ARRAY_AMD : GL_FLOAT16_IMAGE_CUBE_AMD;
case EsdRect:
return GL_FLOAT16_IMAGE_2D_RECT_AMD;
case EsdBuffer:
return GL_FLOAT16_IMAGE_BUFFER_AMD;
}
#endif
case EbtInt:
switch ((int)sampler.dim) {
case Esd1D:
......
......@@ -457,6 +457,7 @@ INSTANTIATE_TEST_CASE_P(
Glsl, CompileVulkanToSpirvTestAMD,
::testing::ValuesIn(std::vector<std::string>({
"spv.float16.frag",
"spv.float16Fetch.frag",
"spv.imageLoadStoreLod.frag",
"spv.int16.frag",
"spv.int16.amd.frag",
......
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