- 19 Apr, 2021 4 commits
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Greg Fischer authored
TextureOffset not support sampler2DArrayShadow sampler until 430.
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Greg Fischer authored
Typo in ShaderLang.h
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Greg Fischer authored
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ZaOniRinku authored
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- 16 Apr, 2021 2 commits
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Greg Fischer authored
Fix builtins for GL_EXT_shader_explicit_arithmetic_types for es
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Greg Fischer authored
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- 15 Apr, 2021 1 commit
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ZhiqianXia authored
Signed-off-by:ZhiqianXia <xzq0528@outlook.com>
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- 14 Apr, 2021 2 commits
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Greg Fischer authored
Issue error when declaration rule fails
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Greg Fischer authored
Add IntLog2 and use it
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- 13 Apr, 2021 3 commits
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David Neto authored
Replace uses of floating point log2 when we want an integer result from an integer operand. This avoids concerns about accuracy of floating point library functions.
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Greg Fischer authored
Get rid of extra semicolon causing gcc 10.3 troubles.
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Greg Fischer authored
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- 12 Apr, 2021 2 commits
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Greg Fischer authored
Removed condition for glslang-default-resource-limits instalation.
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Greg Fischer authored
Fix table key and whitespace
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- 09 Apr, 2021 3 commits
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Jeremy Hayes authored
These got lost in the wash with my last revert but are still relevant.
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Jeremy Hayes authored
Fix #2514.
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Krzysztof Pilch authored
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- 08 Apr, 2021 4 commits
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Greg Fischer authored
Add setter for TInterimSelection.condition
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Nicholas Barlow authored
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Krzysztof Pilch authored
This way the limits are available to clients that links statically.
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Greg Fischer authored
Revert "Update minimum SPIR-V requirement for GL_EXT_buffer_reference"
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- 07 Apr, 2021 2 commits
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Greg Fischer authored
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Greg Fischer authored
Do not propagate packing qualifiers to scalars or vectors
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- 06 Apr, 2021 1 commit
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Greg Fischer authored
Packing qualifiers have no practical effect on scalars or vectors so this is unnecessary and its confusing tools downstream that consume the AST.
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- 01 Apr, 2021 3 commits
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Greg Fischer authored
Update minimum SPIR-V requirement for GL_EXT_buffer_reference
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Greg Fischer authored
Fix SPIR-V for HLSL EvaluateAttribute* of interpolants in structs
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Greg Fischer authored
Generate load of interpolant for first operand to GLSLstd450 InterpolateAt* SPIR-V ops. This allows the interpolants to propagate from the input struct in the wrapper around main into the shader during HLSL legalization. A new pass has been added to legalization which will remove the load and replace with the pointer of the load to create valid external interpolate op. Fixes #2584
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- 31 Mar, 2021 1 commit
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Greg Fischer authored
For bug #2580: sparseTextureGatherOffsetsARB should only take constant offsets
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- 29 Mar, 2021 2 commits
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Pankaj Mistry authored
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Jeremy Hayes authored
Require SPIR-V 1.3 when using GL_EXT_buffer_reference. Migrate tests to SPIR-V 1.3 fixture as necessary. Fix extension table key. Fix whitespace.
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- 23 Mar, 2021 2 commits
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greg-lunarg authored
Fix warnings about int comparisons of different signness
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Ben Clayton authored
Warnings in public headers can trigger warnings-as-errors.
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- 22 Mar, 2021 6 commits
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greg-lunarg authored
Default to KHR extension
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greg-lunarg authored
Don't check precision qualifiers on cross-stage checks
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Jeremy Hayes authored
Fix #2530.
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Malcolm Bechard authored
Fixes #2586
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greg-lunarg authored
Add cmd_bat action to bazel export_spirv_headers target
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greg-lunarg authored
Fixed OpGroupNonUniformQuadBroadcast Direction operand being marked as a literal
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- 20 Mar, 2021 1 commit
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Scott Bennett authored
Only having `cmd` rather than separate `cmd_bash` and `cmd_bat` (or `cmd_ps`) requires bash to be installed on Windows. So adding support for `cmd_bat` makes glslangValidator easier to compile on Windows.
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- 19 Mar, 2021 1 commit
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greg-lunarg authored
Partial fix for inconsistencies re: #2578
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