- 09 May, 2019 2 commits
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John Kessenich authored
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John Kessenich authored
For nonuniformEXT constructor, make a copy of the node to decorate
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- 08 May, 2019 2 commits
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Jeff Bolz authored
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John Kessenich authored
Add support for GL_EXT_buffer_reference2
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- 03 May, 2019 3 commits
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John Kessenich authored
Fix issues of explicit conversions.
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John Kessenich authored
If a shader's only use of float16 is for FConvert, add the Float16 capability
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John Kessenich authored
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- 01 May, 2019 2 commits
- 25 Apr, 2019 1 commit
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Rex Xu authored
For certain int8/int16/float16 conversions,they are conditionally allowed when extensions defining explicit arithmetic types are enabled.
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- 19 Apr, 2019 4 commits
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John Kessenich authored
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John Kessenich authored
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John Kessenich authored
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John Kessenich authored
This was added some time ago, but I suspect largely unused. Christoph pointed out of few contradictions to actual convention, so that's fixed. But, I suspect it is largely incomplete.
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- 17 Apr, 2019 2 commits
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John Kessenich authored
introduce ability to dump builtin symbol table
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Christoph Kubisch authored
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- 16 Apr, 2019 3 commits
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Christoph Kubisch authored
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Christoph Kubisch authored
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Christoph Kubisch authored
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- 15 Apr, 2019 1 commit
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Christoph Kubisch authored
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- 13 Apr, 2019 2 commits
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Christoph Kubisch authored
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Christoph Kubisch authored
add corresponding EShMsgBuiltinSymbolTable TSymbol::dump functions have option to do "complete" print bugfix in TType::getCompleteString, structure can be null for block
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- 08 Apr, 2019 1 commit
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John Kessenich authored
Add cstdlib include
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- 06 Apr, 2019 1 commit
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Daniel Koch authored
On some platforms some of the includers of this header don't have 'atoi' defined after the change in #1749
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- 05 Apr, 2019 1 commit
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John Kessenich authored
Update spirv-tools known-good
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- 04 Apr, 2019 3 commits
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Greg Fischer authored
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John Kessenich authored
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John Kessenich authored
Check if _MSC_VER is defined before using.
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- 03 Apr, 2019 2 commits
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Daniel Koch authored
Fixes compilation errors on some platforms.
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John Kessenich authored
build: Don't ship GTEST headers in install target
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- 02 Apr, 2019 1 commit
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Karl Schultz authored
A project that uses googletest(GTEST) shouldn't include googletest headers with its artifacts in its install target. These headers simply are not needed by the consumers of the install target and can cause conflicts with other projects that use googletest themselves and this project's install target. And they are just not part of the expected glslang build artifacts. It is likely that the addition of the googletest headers to the install target was a simple oversight that happens as a result of adding googletest as a CMake subdirectory. For more information on how this causes conflicts with other projects, please see: https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/821.
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- 28 Mar, 2019 1 commit
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John Kessenich authored
Update spirv-tools known-good
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- 27 Mar, 2019 3 commits
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Greg Fischer authored
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John Kessenich authored
Callables shouldn't have incoming ray flags
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John Kessenich authored
Enable GL_KHR_shader_subgroup properly
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- 26 Mar, 2019 2 commits
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Daniel Koch authored
(and GL_NV_shader_subgroup_partitioned) based on GL/ES version instead of predicating it on vulkan SPV generation Also add AST testing. The glsl.450.subgroup* files are largely the same as the spv.subgroup* The glsl.es320.subgroup* files are the same as the 450 versions, but modified to be ES compatible.
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Eric Werness authored
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- 19 Mar, 2019 2 commits
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John Kessenich authored
Avoid undefined behaviour
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Laurie authored
Prior to this change, OES_primitive_bounding_box and EXT_primitive_bounding_box were both recognised as extensions, but only the name gl_BoundingBoxOES could be used. However the EXT version uses the name gl_BoundingBoxEXT instead. In addition, since GLES 3.2, the extension has been included in the core standard and the name gl_BoundingBox may be used instead. This change aims to make both extensions and the 3.2 core version all work.
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- 18 Mar, 2019 1 commit
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John Kessenich authored
Suppress MSVC warning about unused variable.
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