- 23 Aug, 2016 5 commits
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John Kessenich authored
Fix previous commit to not use tabs and otherwise match local coding conventions better.
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John Kessenich authored
HLSL: Better error message for when HLSL translation fails
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John Kessenich authored
HLSL: Support string literals, e.g, for annotations
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John Kessenich authored
SPV: Some group invocation operations should be applied to scalars.
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Rex Xu authored
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- 22 Aug, 2016 1 commit
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steve-lunarg authored
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- 21 Aug, 2016 1 commit
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dankbaker authored
HLSL and standalone, modifying Standalone to send filename as string source, and HLSL backend will use this to print a better error mesage when things fail
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- 17 Aug, 2016 3 commits
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John Kessenich authored
This includes all "per variable" layout qualifiers, but the key ones mattering and tested for now are: set= binding= constant_id= push_constant
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John Kessenich authored
SPIRV remapper: allow 64 bit literals in OperandVariableLiteralI…
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steve-lunarg authored
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- 15 Aug, 2016 5 commits
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John Kessenich authored
HLSL: changing SPIRV defualt language for HLSL to unknown
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Dan Baker authored
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Dan Baker authored
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John Kessenich authored
fix x64 warning about conversion size_t -> int
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baldurk authored
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- 12 Aug, 2016 4 commits
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John Kessenich authored
Revert "Merge pull request #456 from steve-lunarg/remapper-literal64"
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David Neto authored
This reverts commit ad08b30f, reversing changes made to 28660bb5. This backs out the pull request https://github.com/KhronosGroup/glslang/pull/456 because it introduced several internal errors even on code that only uses 32-bit numeric types.
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John Kessenich authored
SPIRV: Remapper: allow 64 bit literals in OperandVariableLiteralId iteration
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steve-lunarg authored
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- 11 Aug, 2016 8 commits
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John Kessenich authored
Allowing explicit specification of shader compiltion type via -T opti…
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Dan Baker authored
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Dan Baker authored
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Dan Baker authored
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John Kessenich authored
Build: Bump required CMake version down to 2.8.11
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John Kessenich authored
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John Kessenich authored
HLSL: Put all intrinsics in common stage symbol table
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steve-lunarg authored
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- 10 Aug, 2016 1 commit
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John Kessenich authored
Fixes issue #370 and replaces PR #371.
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- 09 Aug, 2016 3 commits
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John Kessenich authored
HLSL: add implicit promotions for assignments and function returns.
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steve-lunarg authored
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dankbaker authored
Allowing explicit specification of shader compiltion type via -T option, rather then looking at file extension. For HLSL files, this is nice because .hlsl extension is natively udnerstood by visual studio, likely to be used with the -e option.
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- 08 Aug, 2016 3 commits
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John Kessenich authored
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John Kessenich authored
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John Kessenich authored
Yield a vector relational compare and a vector result.
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- 05 Aug, 2016 6 commits
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John Kessenich authored
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John Kessenich authored
HLSL: disabling dx9 attempt to parse dx9 style samplers
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John Kessenich authored
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John Kessenich authored
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dankbaker authored
Integrating Master into dankbaker fork
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