- 29 May, 2021 1 commit
-
-
syntheticmagus authored
Add setters for true and false blocks of selection nodes, copying the pattern already used for the condition.
-
- 27 May, 2021 1 commit
-
-
Greg Fischer authored
Add missing libs to release
-
- 26 May, 2021 1 commit
-
-
Greg Fischer authored
GenericCodeGen, MachineIndependent and glslang-default-resource-limits Fixes #2648
-
- 20 May, 2021 2 commits
-
-
Greg Fischer authored
Do true SPV type check for function array arg linkage
-
Greg Fischer authored
Previous check was missing type difference between uniform array actual arg with stride decoration and the formal arg without. Now does logical or component-wise copy where needed. Fixes #2637
-
- 18 May, 2021 2 commits
-
-
Greg Fischer authored
Fix mat4x2(scalar) constructor.
-
John Stiles authored
-
- 11 May, 2021 3 commits
-
-
Greg Fischer authored
fix error message for hlslGrammar::acceptConstructor
-
Greg Fischer authored
Dont export inline TObjectReflection::getType()
-
tgfrerer authored
Fix the error message for when an erroneous HLSL constructor statement is detected. Prior to this change, such error messages would not show correct file path and line number information. Additionally, update test data to account for updated error messages.
-
- 08 May, 2021 1 commit
-
-
xantares authored
Fixes mingw build Closes #2460
-
- 07 May, 2021 2 commits
-
-
Greg Fischer authored
Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
-
Greg Fischer authored
-
- 03 May, 2021 3 commits
-
-
Greg Fischer authored
Add support for 64bit integer types and 64bit integer vector types to bitCount() builtin
-
Greg Fischer authored
Set CMake policy CMP0054 to NEW to silence warning
-
Panagiotis Christopoulos Charitos authored
Fixes #2630
-
- 01 May, 2021 1 commit
-
-
okuoku authored
CMAKE_SYSTEM_NAME variable might evaluate to existing variable such as CYGWIN. This setting also matches with SPIRV-Tools.
-
- 27 Apr, 2021 2 commits
-
-
Greg Fischer authored
Added usage hint for --auto-sampled-textures and added test cases
-
Robin Quint authored
-
- 23 Apr, 2021 3 commits
-
-
Greg Fischer authored
Update CHANGES for 11.4.0
-
Greg Fischer authored
-
Greg Fischer authored
Fix CMakeLists.txt to keep compatibility with CMake 3.10.2
-
- 22 Apr, 2021 7 commits
-
-
Greg Fischer authored
-
Robin Quint authored
-
Greg Fischer authored
Update CHANGES for 11.3.0
-
Greg Fischer authored
Update spirv-tools and spirv-headers known good
-
Greg Fischer authored
-
Greg Fischer authored
-
Greg Fischer authored
Exposed #856 as --hlsl-sampled-textures in the StandAlone
-
- 21 Apr, 2021 2 commits
-
-
Greg Fischer authored
-
Greg Fischer authored
Add a --depfile option in Standalone mode
-
- 20 Apr, 2021 3 commits
-
-
Georg Lehmann authored
-
Georg Lehmann authored
The output is similar to gcc -MMD and can be used by build systems like meson to automatically recompile shaders if an included header was changed.
-
Robin Quint authored
-
- 19 Apr, 2021 4 commits
-
-
Greg Fischer authored
TextureOffset not support sampler2DArrayShadow sampler until 430.
-
Greg Fischer authored
Typo in ShaderLang.h
-
Greg Fischer authored
-
ZaOniRinku authored
-
- 16 Apr, 2021 2 commits
-
-
Greg Fischer authored
Fix builtins for GL_EXT_shader_explicit_arithmetic_types for es
-
Greg Fischer authored
-