From comment about this: Adjust alignment for HLSL rules TODO: make this consistent in early phases of code: adjusting this late means inconsistencies with earlier code, which for reflection is an issue. Until reflection is brought in sync with these adjustments, don't apply to $Global, which is the most likely to rely on reflection, and least likely to rely implicit layouts.
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| GLSL.ext.AMD.h | Loading commit data... | |
| GLSL.ext.KHR.h | Loading commit data... | |
| GLSL.ext.NV.h | Loading commit data... | |
| GLSL.std.450.h | Loading commit data... | |
| GlslangToSpv.cpp | Loading commit data... | |
| GlslangToSpv.h | Loading commit data... | |
| InReadableOrder.cpp | Loading commit data... | |
| Logger.cpp | Loading commit data... | |
| Logger.h | Loading commit data... | |
| SPVRemapper.cpp | Loading commit data... | |
| SPVRemapper.h | Loading commit data... | |
| SpvBuilder.cpp | Loading commit data... | |
| SpvBuilder.h | Loading commit data... | |
| bitutils.h | Loading commit data... | |
| disassemble.cpp | Loading commit data... | |
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| hex_float.h | Loading commit data... | |
| spirv.hpp | Loading commit data... | |
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