iOS 8 does not support `thread_local`, which is still in use. Another approach will have to be found. This change is a revert of the following changes: a3845240 - "Simplify PoolAlloc with use of thread_local." abf92c80 - "Deprecate InitializeDll functions" 33585c87 - "Limit visibility of symbols for internal libraries" Issue: #2346
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| BaseTypes.h | Loading commit data... | |
| Common.h | Loading commit data... | |
| ConstantUnion.h | Loading commit data... | |
| InfoSink.h | Loading commit data... | |
| InitializeGlobals.h | Loading commit data... | |
| PoolAlloc.h | Loading commit data... | |
| ResourceLimits.h | Loading commit data... | |
| ShHandle.h | Loading commit data... | |
| Types.h | Loading commit data... | |
| arrays.h | Loading commit data... | |
| glslang_c_interface.h | Loading commit data... | |
| glslang_c_shader_types.h | Loading commit data... | |
| intermediate.h | Loading commit data... |