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Structure field type validation · 924513cdAlexis Hetu authored
Uniforms and varyings structures were simply validating that both versions in fragment and vertex shaders were structures, without validating that the fields actually matched. All the structures and data required to perform the validation at link time was added. Fixes: dEQP-GLES3.functional.shaders.linkage.uniform.struct.type_conflict_1 Change-Id: Icbf888bbebf4ccf7d27f48cb98d4cd7ea5b42ca3 Reviewed-on: https://swiftshader-review.googlesource.com/15848Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
924513cd
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