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Cubemap array support · 7a15cef2Alexis Hetu authored
This cl adds logic to propagate the 4th texture coordinate, which is only used for cubemap arrays, and use it as the cubemap array id. Tests: dEQP-VK.glsl.texture_functions*cubearray* Bug: b/144988970 Change-Id: I241b9a50a87424461647f00d442774ead8aaa0f7 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38876 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com>
7a15cef2
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