-
Texture projection constant folding · de16ffd0Alexis Hetu authored
Whenever texture projection is used with a constant texture coordinate, folding allows to use the full precision reciprocal and not generate the lower precision reciprocal operation. Change-Id: I6cab6567d63ecd9abe1cedbd7e46e1fd9099a3d3 Reviewed-on: https://swiftshader-review.googlesource.com/5210Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
de16ffd0
×