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Remove extra stencil state from DrawData · e276f52bChris Forbes authored
In both the classic and pastel backends, we accidentally had *3* sets of stencil state in the draw data. The generated routines use the array only -- the separate stencilCCW variable is never touched. Change-Id: I7898641bc8dbf387335528da3729e30d28b996aa Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/27790Tested-by:
Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
e276f52b
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