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Also use out of bound detection for image stores · 08afdde7Alexis Hetu authored
Followup to: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43950 Fixes dEQP.KHR_GLES31/core_compute_shader_copyimage. This dEQP test was passing by chance, because load and store were paired properly together, being equally incorrect with regards to the OpenGL ES specs, which mentions: GLES 3.1 spec, section 8.22: If the individual texel identified for an image load or store operation doesn’t exist, the access is treated as invalid. Invalid image loads will return a vector where the value of R, G, and B components is 0 and the value of the A component is undefined. Invalid image stores will have no effect. Bug: b/150464740 Change-Id: I5aa508ed7f08e234387478d3a6faee958ca9dd97 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/44868 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
08afdde7
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