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Fix LLVM-based Arm64 build. · d25ce872David 'Digit' Turner authored
This changes a CMake FATAL_ERROR message into a WARNING to allow building SwiftShader for arm64 with an LLVM backend properly. Otherwise, the CMake configuration aborts prematurely even if Subzero is not used in the final binaries. Bug: b/154080675 Change-Id: Ia9ea9896d793071c6d275864955a89a1c262c5d6 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43853 Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:
David Turner <digit@google.com> Presubmit-Ready: David Turner <digit@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
d25ce872
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