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  • swiftshader
  • src
  • Device
  • PixelProcessor.hpp
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  • Nicolas Capens's avatar
    Rename multiSampledBresenham to enableMultiSampling · 11cb891a
    Nicolas Capens authored Jan 14, 2020
    The pipeline code doesn't need to know whether we're drawing Bresenham
    lines or anything else. It just needs to know whether or not to enable
    multisample rasterization for a multisample render target.
    
    Also rename multiSample to multiSampleCount.
    
    Bug: b/142965928
    Change-Id: I34395e90d502c49cd13e0087d4b323d222cb2064
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40169
    Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
    Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
    Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    11cb891a
PixelProcessor.hpp 3.98 KB
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