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  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • utilities.cpp
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  • Nicolas Capens's avatar
    Remove the GL_NV_read_depth_stencil extension · 5c6a3c24
    Nicolas Capens authored Jan 12, 2020
    Remove it root and stem to ensure there can't be any usage of it, since
    it cannot be efficiently supported by ANGLE with SwiftShader Vulkan
    without major changes.
    
    Bug: b/147536183
    Bug: b/147762087
    Change-Id: Ib413e7c7f8d13ee22a5201e34163f592db572d86
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40112
    Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
    Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Reviewed-by: 's avatarLingfeng Yang <lfy@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    5c6a3c24
utilities.cpp 62.2 KB
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