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Rename version to shaderModel · 53ad4afcAlexis Hetu authored
In order to avoid creating confusion between shader model and the actual shader's version, as specified by the #version token in a glsl shader, version was renamed to shaderModel. Change-Id: I481b6e3fc43168b504c2f2d9506422a697abc3a2 Reviewed-on: https://swiftshader-review.googlesource.com/14629Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
53ad4afc
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