Commit 1a3ce872 by Nicolas Capens Committed by Nicolas Capens

Rename Reactor/Memory.* to Reactor/ExecutableMemory.*

Bug b/115344057 Bug swiftshader:16 Change-Id: I2ef387ee237e964c089d9a7a5eb156a8733cc77f Reviewed-on: https://swiftshader-review.googlesource.com/c/21388Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
parent a527eb0e
......@@ -1726,8 +1726,8 @@ if(${REACTOR_BACKEND} STREQUAL "Subzero")
${SOURCE_DIR}/Reactor/Routine.hpp
${SOURCE_DIR}/Reactor/Debug.cpp
${SOURCE_DIR}/Reactor/Debug.hpp
${SOURCE_DIR}/Reactor/Memory.cpp
${SOURCE_DIR}/Reactor/Memory.hpp
${SOURCE_DIR}/Reactor/ExecutableMemory.cpp
${SOURCE_DIR}/Reactor/ExecutableMemory.hpp
)
set(SUBZERO_INCLUDE_DIR
......@@ -1824,8 +1824,8 @@ set(REACTOR_LLVM_LIST
${SOURCE_DIR}/Reactor/CPUID.hpp
${SOURCE_DIR}/Reactor/Debug.cpp
${SOURCE_DIR}/Reactor/Debug.hpp
${SOURCE_DIR}/Reactor/Memory.cpp
${SOURCE_DIR}/Reactor/Memory.hpp
${SOURCE_DIR}/Reactor/ExecutableMemory.cpp
${SOURCE_DIR}/Reactor/ExecutableMemory.hpp
)
file(GLOB_RECURSE EGL_LIST
......
......@@ -64,7 +64,7 @@ COMMON_SRC_FILES += \
Reactor/Routine.cpp \
Reactor/Debug.cpp \
Reactor/DebugAndroid.cpp \
Reactor/Memory.cpp
Reactor/ExecutableMemory.cpp
ifdef SWIFTSHADER_USE_SUBZERO
COMMON_SRC_FILES += \
......
......@@ -268,7 +268,7 @@ swiftshader_source_set("swiftshader_reactor") {
sources = [
"Routine.cpp",
"Debug.cpp",
"Memory.cpp",
"ExecutableMemory.cpp",
]
if (use_swiftshader_with_subzero) {
......
......@@ -12,7 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Memory.hpp"
#include "ExecutableMemory.hpp"
#include "Debug.hpp"
......
......@@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef rr_Memory_hpp
#define rr_Memory_hpp
#ifndef rr_ExecutableMemory_hpp
#define rr_ExecutableMemory_hpp
#include <stddef.h>
#include <stdint.h>
......@@ -27,4 +27,4 @@ void markExecutable(void *memory, size_t bytes);
void deallocateExecutable(void *memory, size_t bytes);
}
#endif // rr_Memory_hpp
#endif // rr_ExecutableMemory_hpp
......@@ -17,7 +17,7 @@
#include "x86.hpp"
#include "CPUID.hpp"
#include "Thread.hpp"
#include "Memory.hpp"
#include "ExecutableMemory.hpp"
#include "MutexLock.hpp"
#undef min
......
......@@ -14,7 +14,7 @@
#include "LLVMRoutine.hpp"
#include "Memory.hpp"
#include "ExecutableMemory.hpp"
#include "Thread.hpp"
namespace rr
......
......@@ -18,7 +18,7 @@
#include "LLVMRoutine.hpp"
#include "llvm/Function.h"
#include "Memory.hpp"
#include "ExecutableMemory.hpp"
#include "Thread.hpp"
#include "Debug.hpp"
......
......@@ -282,7 +282,7 @@
<ClCompile Include="LLVMRoutine.cpp" />
<ClCompile Include="LLVMRoutineManager.cpp" />
<ClCompile Include="LLVMReactor.cpp" />
<ClCompile Include="Memory.cpp" />
<ClCompile Include="ExecutableMemory.cpp" />
<ClCompile Include="Routine.cpp" />
<ClCompile Include="Thread.cpp" />
</ItemGroup>
......@@ -291,7 +291,7 @@
<ClInclude Include="Debug.hpp" />
<ClInclude Include="LLVMRoutine.hpp" />
<ClInclude Include="LLVMRoutineManager.hpp" />
<ClInclude Include="Memory.hpp" />
<ClInclude Include="ExecutableMemory.hpp" />
<ClInclude Include="MutexLock.hpp" />
<ClInclude Include="Nucleus.hpp" />
<ClInclude Include="Reactor.hpp" />
......
......@@ -33,7 +33,7 @@
<ClCompile Include="Debug.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Memory.cpp">
<ClCompile Include="ExecutableMemory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Thread.cpp">
......@@ -65,7 +65,7 @@
<ClInclude Include="Debug.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Memory.hpp">
<ClInclude Include="ExecutableMemory.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MutexLock.hpp">
......
......@@ -218,7 +218,7 @@
<ClCompile Include="$(SolutionDir)third_party\subzero\src\IceVariableSplitting.cpp" />
<ClCompile Include="CPUID.cpp" />
<ClCompile Include="Debug.cpp" />
<ClCompile Include="Memory.cpp" />
<ClCompile Include="ExecutableMemory.cpp" />
<ClCompile Include="Optimizer.cpp" />
<ClCompile Include="Routine.cpp" />
<ClCompile Include="SubzeroReactor.cpp" />
......
......@@ -123,7 +123,7 @@
<ClCompile Include="CPUID.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Memory.cpp">
<ClCompile Include="ExecutableMemory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Debug.cpp">
......
......@@ -15,7 +15,7 @@
#include "Reactor.hpp"
#include "Optimizer.hpp"
#include "Memory.hpp"
#include "ExecutableMemory.hpp"
#include "src/IceTypes.h"
#include "src/IceCfg.h"
......
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