Commit 1a3ce872 by Nicolas Capens Committed by Nicolas Capens

Rename Reactor/Memory.* to Reactor/ExecutableMemory.*

Bug b/115344057 Bug swiftshader:16 Change-Id: I2ef387ee237e964c089d9a7a5eb156a8733cc77f Reviewed-on: https://swiftshader-review.googlesource.com/c/21388Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
parent a527eb0e
...@@ -1726,8 +1726,8 @@ if(${REACTOR_BACKEND} STREQUAL "Subzero") ...@@ -1726,8 +1726,8 @@ if(${REACTOR_BACKEND} STREQUAL "Subzero")
${SOURCE_DIR}/Reactor/Routine.hpp ${SOURCE_DIR}/Reactor/Routine.hpp
${SOURCE_DIR}/Reactor/Debug.cpp ${SOURCE_DIR}/Reactor/Debug.cpp
${SOURCE_DIR}/Reactor/Debug.hpp ${SOURCE_DIR}/Reactor/Debug.hpp
${SOURCE_DIR}/Reactor/Memory.cpp ${SOURCE_DIR}/Reactor/ExecutableMemory.cpp
${SOURCE_DIR}/Reactor/Memory.hpp ${SOURCE_DIR}/Reactor/ExecutableMemory.hpp
) )
set(SUBZERO_INCLUDE_DIR set(SUBZERO_INCLUDE_DIR
...@@ -1824,8 +1824,8 @@ set(REACTOR_LLVM_LIST ...@@ -1824,8 +1824,8 @@ set(REACTOR_LLVM_LIST
${SOURCE_DIR}/Reactor/CPUID.hpp ${SOURCE_DIR}/Reactor/CPUID.hpp
${SOURCE_DIR}/Reactor/Debug.cpp ${SOURCE_DIR}/Reactor/Debug.cpp
${SOURCE_DIR}/Reactor/Debug.hpp ${SOURCE_DIR}/Reactor/Debug.hpp
${SOURCE_DIR}/Reactor/Memory.cpp ${SOURCE_DIR}/Reactor/ExecutableMemory.cpp
${SOURCE_DIR}/Reactor/Memory.hpp ${SOURCE_DIR}/Reactor/ExecutableMemory.hpp
) )
file(GLOB_RECURSE EGL_LIST file(GLOB_RECURSE EGL_LIST
......
...@@ -64,7 +64,7 @@ COMMON_SRC_FILES += \ ...@@ -64,7 +64,7 @@ COMMON_SRC_FILES += \
Reactor/Routine.cpp \ Reactor/Routine.cpp \
Reactor/Debug.cpp \ Reactor/Debug.cpp \
Reactor/DebugAndroid.cpp \ Reactor/DebugAndroid.cpp \
Reactor/Memory.cpp Reactor/ExecutableMemory.cpp
ifdef SWIFTSHADER_USE_SUBZERO ifdef SWIFTSHADER_USE_SUBZERO
COMMON_SRC_FILES += \ COMMON_SRC_FILES += \
......
...@@ -268,7 +268,7 @@ swiftshader_source_set("swiftshader_reactor") { ...@@ -268,7 +268,7 @@ swiftshader_source_set("swiftshader_reactor") {
sources = [ sources = [
"Routine.cpp", "Routine.cpp",
"Debug.cpp", "Debug.cpp",
"Memory.cpp", "ExecutableMemory.cpp",
] ]
if (use_swiftshader_with_subzero) { if (use_swiftshader_with_subzero) {
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#include "Memory.hpp" #include "ExecutableMemory.hpp"
#include "Debug.hpp" #include "Debug.hpp"
......
...@@ -12,8 +12,8 @@ ...@@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef rr_Memory_hpp #ifndef rr_ExecutableMemory_hpp
#define rr_Memory_hpp #define rr_ExecutableMemory_hpp
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
...@@ -27,4 +27,4 @@ void markExecutable(void *memory, size_t bytes); ...@@ -27,4 +27,4 @@ void markExecutable(void *memory, size_t bytes);
void deallocateExecutable(void *memory, size_t bytes); void deallocateExecutable(void *memory, size_t bytes);
} }
#endif // rr_Memory_hpp #endif // rr_ExecutableMemory_hpp
...@@ -17,7 +17,7 @@ ...@@ -17,7 +17,7 @@
#include "x86.hpp" #include "x86.hpp"
#include "CPUID.hpp" #include "CPUID.hpp"
#include "Thread.hpp" #include "Thread.hpp"
#include "Memory.hpp" #include "ExecutableMemory.hpp"
#include "MutexLock.hpp" #include "MutexLock.hpp"
#undef min #undef min
......
...@@ -14,7 +14,7 @@ ...@@ -14,7 +14,7 @@
#include "LLVMRoutine.hpp" #include "LLVMRoutine.hpp"
#include "Memory.hpp" #include "ExecutableMemory.hpp"
#include "Thread.hpp" #include "Thread.hpp"
namespace rr namespace rr
......
...@@ -18,7 +18,7 @@ ...@@ -18,7 +18,7 @@
#include "LLVMRoutine.hpp" #include "LLVMRoutine.hpp"
#include "llvm/Function.h" #include "llvm/Function.h"
#include "Memory.hpp" #include "ExecutableMemory.hpp"
#include "Thread.hpp" #include "Thread.hpp"
#include "Debug.hpp" #include "Debug.hpp"
......
...@@ -282,7 +282,7 @@ ...@@ -282,7 +282,7 @@
<ClCompile Include="LLVMRoutine.cpp" /> <ClCompile Include="LLVMRoutine.cpp" />
<ClCompile Include="LLVMRoutineManager.cpp" /> <ClCompile Include="LLVMRoutineManager.cpp" />
<ClCompile Include="LLVMReactor.cpp" /> <ClCompile Include="LLVMReactor.cpp" />
<ClCompile Include="Memory.cpp" /> <ClCompile Include="ExecutableMemory.cpp" />
<ClCompile Include="Routine.cpp" /> <ClCompile Include="Routine.cpp" />
<ClCompile Include="Thread.cpp" /> <ClCompile Include="Thread.cpp" />
</ItemGroup> </ItemGroup>
...@@ -291,7 +291,7 @@ ...@@ -291,7 +291,7 @@
<ClInclude Include="Debug.hpp" /> <ClInclude Include="Debug.hpp" />
<ClInclude Include="LLVMRoutine.hpp" /> <ClInclude Include="LLVMRoutine.hpp" />
<ClInclude Include="LLVMRoutineManager.hpp" /> <ClInclude Include="LLVMRoutineManager.hpp" />
<ClInclude Include="Memory.hpp" /> <ClInclude Include="ExecutableMemory.hpp" />
<ClInclude Include="MutexLock.hpp" /> <ClInclude Include="MutexLock.hpp" />
<ClInclude Include="Nucleus.hpp" /> <ClInclude Include="Nucleus.hpp" />
<ClInclude Include="Reactor.hpp" /> <ClInclude Include="Reactor.hpp" />
......
...@@ -33,7 +33,7 @@ ...@@ -33,7 +33,7 @@
<ClCompile Include="Debug.cpp"> <ClCompile Include="Debug.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Memory.cpp"> <ClCompile Include="ExecutableMemory.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Thread.cpp"> <ClCompile Include="Thread.cpp">
...@@ -65,7 +65,7 @@ ...@@ -65,7 +65,7 @@
<ClInclude Include="Debug.hpp"> <ClInclude Include="Debug.hpp">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Memory.hpp"> <ClInclude Include="ExecutableMemory.hpp">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="MutexLock.hpp"> <ClInclude Include="MutexLock.hpp">
......
...@@ -218,7 +218,7 @@ ...@@ -218,7 +218,7 @@
<ClCompile Include="$(SolutionDir)third_party\subzero\src\IceVariableSplitting.cpp" /> <ClCompile Include="$(SolutionDir)third_party\subzero\src\IceVariableSplitting.cpp" />
<ClCompile Include="CPUID.cpp" /> <ClCompile Include="CPUID.cpp" />
<ClCompile Include="Debug.cpp" /> <ClCompile Include="Debug.cpp" />
<ClCompile Include="Memory.cpp" /> <ClCompile Include="ExecutableMemory.cpp" />
<ClCompile Include="Optimizer.cpp" /> <ClCompile Include="Optimizer.cpp" />
<ClCompile Include="Routine.cpp" /> <ClCompile Include="Routine.cpp" />
<ClCompile Include="SubzeroReactor.cpp" /> <ClCompile Include="SubzeroReactor.cpp" />
......
...@@ -123,7 +123,7 @@ ...@@ -123,7 +123,7 @@
<ClCompile Include="CPUID.cpp"> <ClCompile Include="CPUID.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Memory.cpp"> <ClCompile Include="ExecutableMemory.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Debug.cpp"> <ClCompile Include="Debug.cpp">
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include "Reactor.hpp" #include "Reactor.hpp"
#include "Optimizer.hpp" #include "Optimizer.hpp"
#include "Memory.hpp" #include "ExecutableMemory.hpp"
#include "src/IceTypes.h" #include "src/IceTypes.h"
#include "src/IceCfg.h" #include "src/IceCfg.h"
......
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