Framebuffer related validity checks
Added validity checks for RenderbufferStorageMultisample
and BlitFramebuffer, mostly missing checks for using
integer types or depth/stencil framebuffers with
multisampling, which is not allowed.
Fixes all failures in:
dEQP-GLES3.functional.negative_api.buffer*
Change-Id: Ie1db21a3b9f1ca71ed660a2758d43f24846acdf1
Reviewed-on: https://swiftshader-review.googlesource.com/14048Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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