Expose EXT_float_blend
Expose EXT_float_blend in Swiftshader without actually doing validation.
Also fix some missing instructions in dEQP.md.
dEQP test results: there are quite a lot failures from my locally run tests.
Not sure if they used to be there, or is introduced by my change.
16/16 of the blend tests passed.
Bug: chromium:968830
Change-Id: Ifa2bb09788899b004d62388311aa7d2aa6ad6df3
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/32888Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Sean Risser <srisser@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by:
Shrek Shao <shrekshao@google.com>
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