Commit 70844755 by Nicolas Capens Committed by Nicolas Capens

Fix Visual Studio 2017 build of Debug D3D8.

Visual Studio 2017 doesn't like configuration elements with empty content. Remove it to use the default value. Change-Id: Idc4f281aff145c7e9a143c0a5dbdd54eb4658ee9 Reviewed-on: https://swiftshader-review.googlesource.com/13128Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
parent 8c59ccdc
...@@ -103,8 +103,6 @@ ...@@ -103,8 +103,6 @@
<ModuleDefinitionFile>d3d8.def</ModuleDefinitionFile> <ModuleDefinitionFile>d3d8.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug> <AssemblyDebug>true</AssemblyDebug>
<ProgramDatabaseFile>
</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile> <GenerateMapFile>true</GenerateMapFile>
<MapExports>true</MapExports> <MapExports>true</MapExports>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
......
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