Adding instanced drawing
- Added the ANGLE extension for instance
drawing (GL_ANGLE_instanced_arrays)
- VertexDataManager can now pull data
either from the current attributes
or from the VertexArray object
Change-Id: Id0aa078bf9401e4f3f62594e90908fad98954051
Reviewed-on: https://swiftshader-review.googlesource.com/2946Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Alexis Hétu <sugoi@google.com>
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