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Chen Yisong
swiftshader
Commits
cffcb1b3
Commit
cffcb1b3
authored
May 06, 2014
by
John Bauman
Committed by
Nicolas Capens
May 06, 2014
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Plain Diff
Fix 16-bit texture support.
The last SwiftShader drop had a bug with 16-bit textures.
parent
8a4f6fc4
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2 changed files
with
5 additions
and
5 deletions
+5
-5
Texture.cpp
src/OpenGL ES 2.0/libGLESv2/Texture.cpp
+4
-4
Texture.h
src/OpenGL ES 2.0/libGLESv2/Texture.h
+1
-1
No files found.
src/OpenGL ES 2.0/libGLESv2/Texture.cpp
View file @
cffcb1b3
...
...
@@ -726,7 +726,7 @@ void Texture::loadBGRAImageData(GLint xoffset, GLint yoffset, GLsizei width, GLs
}
}
void
Texture
::
setImage
(
GLint
unpackAlignment
,
const
void
*
pixels
,
Image
*
image
)
void
Texture
::
setImage
(
GL
enum
format
,
GLenum
type
,
GL
int
unpackAlignment
,
const
void
*
pixels
,
Image
*
image
)
{
if
(
pixels
&&
image
)
{
...
...
@@ -734,7 +734,7 @@ void Texture::setImage(GLint unpackAlignment, const void *pixels, Image *image)
if
(
buffer
)
{
loadImageData
(
0
,
0
,
image
->
getWidth
(),
image
->
getHeight
(),
image
->
getFormat
(),
image
->
getType
()
,
unpackAlignment
,
pixels
,
image
->
getPitch
(),
buffer
,
image
);
loadImageData
(
0
,
0
,
image
->
getWidth
(),
image
->
getHeight
(),
format
,
type
,
unpackAlignment
,
pixels
,
image
->
getPitch
(),
buffer
,
image
);
image
->
unlock
();
}
}
...
...
@@ -928,7 +928,7 @@ void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum form
image
[
level
]
->
bind
();
Texture
::
setImage
(
unpackAlignment
,
pixels
,
image
[
level
]);
Texture
::
setImage
(
format
,
type
,
unpackAlignment
,
pixels
,
image
[
level
]);
}
void
Texture2D
::
bindTexImage
(
egl
::
Surface
*
surface
)
...
...
@@ -1468,7 +1468,7 @@ void TextureCubeMap::setImage(GLenum target, GLint level, GLsizei width, GLsizei
image
[
face
][
level
]
->
bind
();
Texture
::
setImage
(
unpackAlignment
,
pixels
,
image
[
face
][
level
]);
Texture
::
setImage
(
format
,
type
,
unpackAlignment
,
pixels
,
image
[
face
][
level
]);
}
void
TextureCubeMap
::
copyImage
(
GLenum
target
,
GLint
level
,
GLenum
format
,
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
,
Framebuffer
*
source
)
...
...
src/OpenGL ES 2.0/libGLESv2/Texture.h
View file @
cffcb1b3
...
...
@@ -88,7 +88,7 @@ public:
static
const
GLuint
INCOMPLETE_TEXTURE_ID
=
static_cast
<
GLuint
>
(
-
1
);
// Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager.
protected
:
void
setImage
(
GLint
unpackAlignment
,
const
void
*
pixels
,
Image
*
image
);
void
setImage
(
GL
enum
format
,
GLenum
type
,
GL
int
unpackAlignment
,
const
void
*
pixels
,
Image
*
image
);
void
subImage
(
GLint
xoffset
,
GLint
yoffset
,
GLsizei
width
,
GLsizei
height
,
GLenum
format
,
GLenum
type
,
GLint
unpackAlignment
,
const
void
*
pixels
,
Image
*
image
);
void
setCompressedImage
(
GLsizei
imageSize
,
const
void
*
pixels
,
Image
*
image
);
void
subImageCompressed
(
GLint
xoffset
,
GLint
yoffset
,
GLsizei
width
,
GLsizei
height
,
GLenum
format
,
GLsizei
imageSize
,
const
void
*
pixels
,
Image
*
image
);
...
...
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