Commit d8cbf397 by Nicolas Capens

Rename ShHandle to Compiler.

Bug 19331817 Change-Id: I0e7b1da2663ccc86e9f9c3501a7fa7567880d3bb Reviewed-on: https://swiftshader-review.googlesource.com/2150Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent 55b22d6e
...@@ -8,7 +8,7 @@ ...@@ -8,7 +8,7 @@
#include "Initialize.h" #include "Initialize.h"
#include "InitializeParseContext.h" #include "InitializeParseContext.h"
#include "ParseHelper.h" #include "ParseHelper.h"
#include "ShHandle.h" #include "Compiler.h"
#include "ValidateLimitations.h" #include "ValidateLimitations.h"
namespace namespace
......
...@@ -296,6 +296,7 @@ ...@@ -296,6 +296,7 @@
<ClInclude Include="AnalyzeCallDepth.h" /> <ClInclude Include="AnalyzeCallDepth.h" />
<ClInclude Include="BaseTypes.h" /> <ClInclude Include="BaseTypes.h" />
<ClInclude Include="Common.h" /> <ClInclude Include="Common.h" />
<ClInclude Include="Compiler.h" />
<ClInclude Include="ConstantUnion.h" /> <ClInclude Include="ConstantUnion.h" />
<ClInclude Include="debug.h" /> <ClInclude Include="debug.h" />
<ClInclude Include="Diagnostics.h" /> <ClInclude Include="Diagnostics.h" />
...@@ -312,7 +313,6 @@ ...@@ -312,7 +313,6 @@
<ClInclude Include="ParseHelper.h" /> <ClInclude Include="ParseHelper.h" />
<ClInclude Include="PoolAlloc.h" /> <ClInclude Include="PoolAlloc.h" />
<ClInclude Include="Pragma.h" /> <ClInclude Include="Pragma.h" />
<ClInclude Include="ShHandle.h" />
<ClInclude Include="SymbolTable.h" /> <ClInclude Include="SymbolTable.h" />
<ClInclude Include="TranslatorASM.h" /> <ClInclude Include="TranslatorASM.h" />
<ClInclude Include="Types.h" /> <ClInclude Include="Types.h" />
......
...@@ -133,9 +133,6 @@ ...@@ -133,9 +133,6 @@
<ClInclude Include="PoolAlloc.h"> <ClInclude Include="PoolAlloc.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="ShHandle.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SymbolTable.h"> <ClInclude Include="SymbolTable.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
...@@ -172,6 +169,9 @@ ...@@ -172,6 +169,9 @@
<ClInclude Include="AnalyzeCallDepth.h"> <ClInclude Include="AnalyzeCallDepth.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Compiler.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CustomBuild Include="glslang.l"> <CustomBuild Include="glslang.l">
......
...@@ -8,7 +8,7 @@ ...@@ -8,7 +8,7 @@
#define _INITIALIZE_INCLUDED_ #define _INITIALIZE_INCLUDED_
#include "Common.h" #include "Common.h"
#include "ShHandle.h" #include "Compiler.h"
#include "SymbolTable.h" #include "SymbolTable.h"
void InsertBuiltInFunctions(ShShaderType type, const ShBuiltInResources &resources, TSymbolTable &table); void InsertBuiltInFunctions(ShShaderType type, const ShBuiltInResources &resources, TSymbolTable &table);
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#include "DirectiveHandler.h" #include "DirectiveHandler.h"
#include "localintermediate.h" #include "localintermediate.h"
#include "preprocessor/Preprocessor.h" #include "preprocessor/Preprocessor.h"
#include "ShHandle.h" #include "Compiler.h"
#include "SymbolTable.h" #include "SymbolTable.h"
struct TMatrixFields { struct TMatrixFields {
......
...@@ -13,7 +13,7 @@ ...@@ -13,7 +13,7 @@
#include "InitializeDll.h" #include "InitializeDll.h"
#include "preprocessor/length_limits.h" #include "preprocessor/length_limits.h"
#include "ShHandle.h" #include "Compiler.h"
#include <limits.h> #include <limits.h>
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#ifndef COMPILER_TRANSLATORASM_H_ #ifndef COMPILER_TRANSLATORASM_H_
#define COMPILER_TRANSLATORASM_H_ #define COMPILER_TRANSLATORASM_H_
#include "ShHandle.h" #include "Compiler.h"
#include "OutputASM.h" #include "OutputASM.h"
namespace glsl namespace glsl
......
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