Added OpenGL ES 3.0 parameters to buffers and textures
Added parameters to support:
- Mapping a subset of a buffer
- New texture features like swizzling, min/max LOD,
texture comparison modes, etc.
Change-Id: Iffd961a3aeab33cb95892f93d78d3888ce60e401
Reviewed-on: https://swiftshader-review.googlesource.com/2780Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Alexis Hétu <sugoi@google.com>
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