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    • Fixed a couple of regressions from namespace refactoring · 889faf04
      Alexis Hetu authored
      From the ES3 spec, section 4.4.2 (about DeleteRenderbuffers):
      "Unused names in renderbuffers are silently ignored, as is
       the value zero."
      
      And from section 6.1.5:
      "IsSampler will return TRUE if sampler is the name of a
       sampler object previously returned from a call to
       GenSamplers and FALSE otherwise".
      
      Also, glIsSampler can use Context::isSampler(), which uses
      ResourceManager::isSampler(), which should only look whether a
      name has been reserved, not whether the object is allocated.
      
      Note: Even though the spec mentions (about Sampler objects):
      "they acquire state only when they are first used as a parameter
      to BindSampler, SamplerParameter*, GetSamplerParameter*, or
      IsSampler", it shouldn't hurt to not allocate the object when
      calling IsSampler, since a subsequent call to any other Sampler
      object related function should allocate it.
      
      Change-Id: I69c9d8bbcf93231747b913c0afbd970c78d02cf1
      Reviewed-on: https://swiftshader-review.googlesource.com/5161Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
      Reviewed-by: 's avatarNicolas Capens <capn@google.com>
      Tested-by: 's avatarNicolas Capens <capn@google.com>