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GLSL ES 1.0 specifies that "a function body has a scope nested inside the function’s definition". For GLSL ES 3.0, they form a single scope. Both specs use the compound_statement_no_new_scope rule. This change respects that while supporting both behaviors. It does not impact legacy content since it makes things more permissive. Change-Id: Ica40fbf4d24d441ca2288fe5d43c288161e16b89 Reviewed-on: https://swiftshader-review.googlesource.com/5055Tested-by:Nicolas Capens <capn@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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