| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| BUILD.gn | ||
| CMakeLists.txt | ||
| Device.cpp | ||
| Device.hpp | ||
| Driver.cpp | ||
| Driver.hpp | ||
| VkGlobalFuncs.hpp | ||
| VkInstanceFuncs.hpp | ||
| main.cpp | ||
| unittests.cpp |
Essentially, do not assume CMAKE_SOURCE_DIR is the SwiftShader root directory. Instead, we now set SWIFTSHADER_DIR in the root CMakeLists, and use that everywhere. Bug: b/145758253 Change-Id: I4968d0dc06ebd8e45791f7cd956e5aeeefddd54f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43949 Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by:Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Antonio Maiorano <amaiorano@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| BUILD.gn | Loading commit data... | |
| CMakeLists.txt | Loading commit data... | |
| Device.cpp | Loading commit data... | |
| Device.hpp | Loading commit data... | |
| Driver.cpp | Loading commit data... | |
| Driver.hpp | Loading commit data... | |
| VkGlobalFuncs.hpp | Loading commit data... | |
| VkInstanceFuncs.hpp | Loading commit data... | |
| main.cpp | Loading commit data... | |
| unittests.cpp | Loading commit data... |